Available to hire
I’m Ron Pang, a game designer and developer specialising in Unity, VR, and mobile games. With experience spanning from concept to launch, I create engaging, accessible, and player-focused experiences. My background includes shipped titles like Box #341 and multiple VR projects, combining strong design theory, rapid prototyping, and collaborative teamwork to deliver polished results.
Skills
Experience Level
Language
English
Advanced
Chinese
Advanced
Work Experience
Developer
May 31, 2024 - August 8, 2025Developed and programmed various game projects, performing both design and programming roles to create engaging game mechanics and puzzles. Collaborated on projects that bring game concepts to life using Unity and other technologies.
Lead Programmer, Designer at Octopus 8 Studios
July 31, 2023 - August 8, 2025Led programming and design efforts in game development projects. Managed the overall development pipeline and ensured cohesive integration of game mechanics and design elements.
Part-time Research Assistant at Hong Kong Baptist University & University of the West of England
November 30, 2024 - August 8, 2025Main developer of a follow-up VR project related to a previous solar panel game, collaboratively developed an interactive model of Easton, Bristol. Conducted research and produced documentation related to game design.
Main VR Developer at Hong Kong Education Bureau Geography Camp project
April 30, 2023 - August 8, 2025Programmed and built all game elements in Unity for a geography education project focusing on solar panels. Collaborated on game mechanics design and procedural generation.
Collaborator at Hong Kong Baptist University
July 31, 2023 - August 8, 2025Collaborated in a 10-week group project to produce the puzzle horror game 'Fear of the Duck', released in July 2023. Designed game mechanics, procedural generation elements, and puzzle components, including the overall game system.
Solo Game Developer
December 1, 2024 - PresentSolo-developed the game 'Box #341' released on Steam on April 21st, 2025. Led all project aspects including design, programming, and marketing. Currently preparing 'Box #341' for release on mobile platforms.
VR Game Developer at Hong Kong Baptist University & University of the West of England
November 30, 2024 - August 8, 2025Main developer of a follow-up VR project to a previous solar panel game collaborated with Hong Kong Baptist University. Developed a VR interactive model of Easton, Bristol, working collaboratively to design game mechanics.
Lead Programmer, Designer at Octopus 8 Studios
July 31, 2023 - August 8, 2025Led programming and design efforts for the game 'Fear of the Duck,' a puzzle horror game released in July 2023. Collaboratively designed game mechanics, procedural generation elements, and puzzle elements. Developed the overall game system including procedural generation and pathfinding.
Solo Game Developer at Independent
December 1, 2024 - PresentDeveloped 'Box #341,' a solo project released on Steam on April 21, 2025. Led all aspects of design, programming, and marketing. Currently preparing 'Box #341' for release on mobile platforms.
Education
Bachelor of Arts, Games Design at Brunel University London
October 1, 2021 - June 1, 2024Secondary Education at Ying Wa College, Hong Kong
January 1, 2015 - December 31, 2021BA (Hons) Games Design at Brunel University London
January 1, 2021 - December 1, 2024Secondary School Education at Ying Wa College, Hong Kong
January 1, 2015 - January 1, 2021Qualifications
Best Game Design Dissertation or Project Student Prize
June 1, 2024 - August 8, 2025A-level Equivalent Grades BBBBC
December 31, 2021 - August 8, 2025Best Game Design Dissertation or Project Student Prize
January 1, 2021 - August 8, 2025Industry Experience
Gaming, Education, Software & Internet, Media & Entertainment, Non-Profit Organization
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