I am a dedicated 3D Modeler and Motion Graphics Designer with hands-on experience creating game-ready 3D models, focusing on hard-surface modeling, UV-mapping, and texturing. During my internship, I collaborated closely with teams to ensure that the artistic direction and technical requirements for game environments were met, while also actively participating in weekly meetings to discuss progress and feedback.
As a freelance Motion Graphics Designer, I produced promotional typography animations and skillfully translated 2D looks using 3D assets, maintaining strong client communication throughout the process. I have a Bachelor of Computer Science degree and a passion for combining creativity with technical skills to deliver high-quality designs and animations.
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