Since a young age, I've always been heavily inspired by film and game entertainment with a deep desire to work behind the scenes. I have taken this lifelong passion and turned it into a career, applying my creative skillset to projects in video games, VR, e-learning, and education industries. I've had the opportunity to manage teams, spearhead complex creative tasks, and use my background in both 2D and 3D digital mediums. I love balancing a good work ethic with a sense of humor. Whether managing or collaborating alongside artists, I believe that an effective team is a happy team. Positive energy promotes success, so I contribute to fostering that kind of environment. I am a versatile artist with over 16 years of industry experience, currently looking for my next creative adventure.

Skyler Greencorn

Since a young age, I've always been heavily inspired by film and game entertainment with a deep desire to work behind the scenes. I have taken this lifelong passion and turned it into a career, applying my creative skillset to projects in video games, VR, e-learning, and education industries. I've had the opportunity to manage teams, spearhead complex creative tasks, and use my background in both 2D and 3D digital mediums. I love balancing a good work ethic with a sense of humor. Whether managing or collaborating alongside artists, I believe that an effective team is a happy team. Positive energy promotes success, so I contribute to fostering that kind of environment. I am a versatile artist with over 16 years of industry experience, currently looking for my next creative adventure.

Available to hire

Since a young age, I’ve always been heavily inspired by film and game entertainment with a deep desire to work behind the scenes. I have taken this lifelong passion and turned it into a career, applying my creative skillset to projects in video games, VR, e-learning, and education industries. I’ve had the opportunity to manage teams, spearhead complex creative tasks, and use my background in both 2D and 3D digital mediums.

I love balancing a good work ethic with a sense of humor. Whether managing or collaborating alongside artists, I believe that an effective team is a happy team. Positive energy promotes success, so I contribute to fostering that kind of environment. I am a versatile artist with over 16 years of industry experience, currently looking for my next creative adventure.

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Work Experience

Game Environment Artist at Orpheus Interactive
December 31, 2015 - August 15, 2025
Worked with a team of talented artists on an episodic, story-driven mobile game for the hit television series "Sons of Anarchy." Focused mainly on hard surface environment and level design. Created fully modeled and textured 3D assets and assisted with character re-topology and motion capture for animation.
Freelance Artist at Various clients including Silverback VR, DGC Maritimes, Outdoor Planning
January 1, 2011 - Present
Completed varied freelance work spanning multiple industries, with recent focus on television and film for the Directors Guild of Canada (Maritimes). Regular client for over 12 years with Silverback VR, producing 3D assets for video games, tourism, and VR training projects.
3D Multimedia Production Artist at Pixelyard Productions
December 31, 2014 - August 15, 2025
Created e-learning animations and technical models used for students in various colleges across North America. Additional duties included sound recording/editing and programming.
Instructor & Department Head at Maritime Business College
January 1, 2015 - Present
Managed and directed classrooms of students, providing industry insights and teaching the program course load. Guided student portfolios and professional development leading to employment. Responsibilities included writing course content, lesson plans, managing staff, as well as marketing and graphic design.
Digital Artist/3D Print Technician/Director at Short Film Productions
January 1, 2023 - Present
Collaborated with creative individuals on self-funded short horror films “Guardian (2019)” and “Omens in Yellow (2020),” available on YouTube. Completed 3D creature work for film proof of concept “Feed,” which was accepted into the Cannes Film Festival.

Education

Diploma in 3D Animation & Visual Effects at Centre for Arts & Technology
January 1, 2009 - December 31, 2009

Qualifications

College Certification for Teaching Adults
January 1, 2019 - August 15, 2025

Industry Experience

Media & Entertainment, Education, Gaming, Professional Services, Other