I am a creative and technically versatile Game Developer and Full-Stack Developer based in Toronto, experienced in building immersive 3D and WebXR applications using Unity, Unreal Engine 5, Babylon.js, and various VR toolkits. I also create scalable web platforms leveraging ReactJS, Node.js, and MongoDB. I specialize in designing gameplay systems, XR interactions, and responsive UI/UX for cross-platform deployment. I enjoy collaborating with cross-functional teams in agile environments, delivering engaging and high-performance experiences that have reached hundreds of users and demo testers across different platforms.
My work has involved full development lifecycles including prototyping, scripting, debugging, profiling, and optimization. I’m passionate about immersive technologies and strive to create modular architectures with real-time data integration to ensure smooth and enjoyable user experiences. I am always eager to learn, adapt, and grow in the dynamic fields of gaming and web development while contributing innovative solutions in XR and interactive media.
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