I am a creative designer who conceptualizes, designs, and develops impactful visuals across graphic design, video editing, 3D design & layout, branding, and illustration. I love bringing ideas to life from concept to delivery and collaborating with teams to meet both creative and strategic goals. With a hands-on approach, I tailor brand identity for varied audiences and platforms, blending technical precision with an artistic eye to produce cohesive visuals that engage communities and drive results.

Amanda Petrina

I am a creative designer who conceptualizes, designs, and develops impactful visuals across graphic design, video editing, 3D design & layout, branding, and illustration. I love bringing ideas to life from concept to delivery and collaborating with teams to meet both creative and strategic goals. With a hands-on approach, I tailor brand identity for varied audiences and platforms, blending technical precision with an artistic eye to produce cohesive visuals that engage communities and drive results.

Available to hire

I am a creative designer who conceptualizes, designs, and develops impactful visuals across graphic design, video editing, 3D design & layout, branding, and illustration. I love bringing ideas to life from concept to delivery and collaborating with teams to meet both creative and strategic goals.

With a hands-on approach, I tailor brand identity for varied audiences and platforms, blending technical precision with an artistic eye to produce cohesive visuals that engage communities and drive results.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Indonesian
Fluent
English
Advanced

Work Experience

Content Editor & 3D Level Design at Hydrogame.inc
January 1, 2024 - August 31, 2025
Designed social media content and event visuals. Coordinated visual branding with the documentation team. Organized creative division college's organization and events.
Art Content Designer at Hydrogame.inc
January 1, 2025 - August 18, 2025
Responsible for producing visual and video content to support game development, marketing, and community engagement. Created immersive 3D environment layouts in Blender and Unreal Engine, improving gameplay immersion and increasing Early Access player retention by 15%. Recorded and edited over 10 promotional videos with motion graphics, boosting Steam wishlist count by 20% pre-alpha release. Produced bi-monthly DevLog videos documenting progress, with milestone updates leading to subscriber growth spikes of up to 25%. Managed and published over 30 TikTok videos in one year, growing follower base by 5% and averaging 800 views per post.
3D Level Designer at Adventroupe Studio
January 1, 2024 - August 31, 2025
Responsible for 3D interior layout design and thematic map area sketching to support game environment development. Designed and developed 3D interior layouts for game environments ensuring consistency with project's art direction and map themes. Collaborated with environment and concept artists to align 3D layouts with gameplay mechanics, resulting in smoother player navigation during testing. Optimized interior layouts for performance, helping maintain stable frame rates across multiple test builds.
Artist Content Designer at Hydro Game Inc
January 1, 2025 - October 17, 2025
Responsible for producing visual and video content to support game development, marketing, and community engagement. Created immersive 3D environment layouts in Blender and Unreal Engine, improving game play immersion and increasing player retention in Early Access by 15%. Recorded and edited 10+ promotional videos (trailers, teasers) with motion graphics, boosting Steam wishlist count by 20% before Alpha release. Produced bi-monthly DevLog videos documenting progress, with milestone updates resulting in subscriber growth spikes of up to 25%. Managed and published 30+ TikTok videos in one year, growing follower base by 5% and average 800 views per post.
3D Level Design at Aden Trope Studio
January 1, 2024 - Present
Responsible for 3D interior layout design and thematic map area sketching to support game environment development. Designed and developed 3D interior layouts for game environments, ensuring consistency with the project’s art direction and map themes. Collaborated with environment and concept artists to align 3D layouts with game play mechanics, resulting in smoother player navigation during testing. Optimized interior layouts for performance, helping to maintain stable frame rate across multiple test builds.
Art Content Designer at Hydrogame Inc.
December 31, 2025 - October 17, 2025
Responsible for producing visual and video content to support game development, marketing, and community engagement.
3D Level Designer at Hydrogame Inc.
December 31, 2024 - October 17, 2025
3D interior layout design and thematic map area sketching to support game environment development.

Education

Bachelor of Arts in Visual Communication Design at Petra Christian University
August 24, 2021 - August 14, 2025
Bachelor's Degree in Visual Communication Design at Petra Christian University
January 11, 2030 - January 1, 2025
Bachelor's Degree in Visual Communication Design at Petra Christian University
January 11, 2030 - January 1, 2025

Qualifications

Finalist of SEAK kreatif
January 1, 2024 - August 17, 2025
1st winner poster design LO Kreatif
October 1, 2023 - October 31, 2023
SEA Kreatif Finalist 2024
January 1, 2024 - October 17, 2025
LO Kreatif 2023 - 1st Winner Poster Design
January 1, 2023 - October 17, 2025

Industry Experience

Media & Entertainment, Education, Gaming, Professional Services, Software & Internet
    paper Portfolio
    This my porfolio of Video editor, 3D design, Graphic Design and illustrations