I am an experienced, motivated, and detail-oriented 3D artist committed to quality and performance. I excel in precise 3D modeling, intricate sculpting, and bringing ideas to life. I'm passionate about texturing and optimizing assets to ensure visually stunning results. I provide 3D modeling services to international clients in gaming, e-commerce, and product visualization on the Upwork platform. I am constantly exploring new 3D tools and rendering techniques and actively follow top industry leaders to stay inspired and aligned with professional standards.

Ruslan Komaniak

I am an experienced, motivated, and detail-oriented 3D artist committed to quality and performance. I excel in precise 3D modeling, intricate sculpting, and bringing ideas to life. I'm passionate about texturing and optimizing assets to ensure visually stunning results. I provide 3D modeling services to international clients in gaming, e-commerce, and product visualization on the Upwork platform. I am constantly exploring new 3D tools and rendering techniques and actively follow top industry leaders to stay inspired and aligned with professional standards.

Available to hire

I am an experienced, motivated, and detail-oriented 3D artist committed to quality and performance. I excel in precise 3D modeling, intricate sculpting, and bringing ideas to life. I’m passionate about texturing and optimizing assets to ensure visually stunning results.

I provide 3D modeling services to international clients in gaming, e-commerce, and product visualization on the Upwork platform. I am constantly exploring new 3D tools and rendering techniques and actively follow top industry leaders to stay inspired and aligned with professional standards.

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Work Experience

Freelance 3D Artist at Self Employed
May 1, 2024 - Present
Providing 3D modeling services to international clients in gaming, e-commerce, and product visualization sectors on the Upwork platform. Delivering optimized, game-ready models for Unity and WebGL platforms, including low-poly props, modular assets, and real-time characters.
Freelance 3D Artist at EPlay Studio
May 1, 2024 - August 20, 2025
Created over 20 stylized characters, environment props, and animated assets using ZBrush, Maya, and Substance Painter, optimized for real-time use in casual and hyper-casual games. Developed modular assets and implemented efficient UV layouts to reduce draw calls and support smooth in-game rendering on Android and iOS platforms. Created 3D realistic and stylized characters for games and VR demos.
Mid-level 3D Artist at L3D Studio - remote
August 1, 2022 - August 20, 2025
Created 3D characters and props for mobile games and VR demos, following stylized art direction and optimization requirements for real-time performance. Worked on game-ready LODs, collision meshes, and asset exports for mobile and standalone VR headsets. Assisted in lighting setups and rendered scenes to achieve desired visual style and quality.
Freelance 3D Artist at Self Employed
April 1, 2019 - August 20, 2025
Designed high-quality 3D assets (characters, props, interiors) with PBR texturing in Substance Painter, ensuring visual realism and platform compatibility. Managed full production pipeline: modeling, UV mapping, texturing, lighting, rendering, and basic compositing. Created product renders and 3D visualizations for Amazon listings, Shopify, and architectural walkthroughs. Specialized in creating optimized models for real-time engines and offline renderers.

Education

Bachelor of Design (B.Des) at Kyiv National University of Technologies and Design
January 1, 2014 - May 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Retail, Real Estate & Construction, Consumer Goods, Software & Internet