Hi, I’m Nikola Petrovic, a Senior 3D Artist/Generalist with a broad background in technical art. I’m passionate about procedural workflows, pipeline automation, and delivering high-fidelity visualizations for automotive and product clients. Collaboration and optimization drive my work. I enjoy refining pipelines and tooling across Nuke, Maya, Unreal Engine, and real-time rendering to help teams hit ambitious deadlines with confidence.

Nikola Petrovic

Hi, I’m Nikola Petrovic, a Senior 3D Artist/Generalist with a broad background in technical art. I’m passionate about procedural workflows, pipeline automation, and delivering high-fidelity visualizations for automotive and product clients. Collaboration and optimization drive my work. I enjoy refining pipelines and tooling across Nuke, Maya, Unreal Engine, and real-time rendering to help teams hit ambitious deadlines with confidence.

Available to hire

Hi, I’m Nikola Petrovic, a Senior 3D Artist/Generalist with a broad background in technical art. I’m passionate about procedural workflows, pipeline automation, and delivering high-fidelity visualizations for automotive and product clients.

Collaboration and optimization drive my work. I enjoy refining pipelines and tooling across Nuke, Maya, Unreal Engine, and real-time rendering to help teams hit ambitious deadlines with confidence.

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Language

English
Fluent
Swedish
Fluent
Serbian
Fluent

Work Experience

Senior Technical Artist at Digital Giant
December 31, 2025 - August 20, 2025
Working in Unreal Engine on car configuration, image production, and data preparation for Ford and Hyundai. Utilizing Unreal Engine, Nuke, DeltaGen, and Maya to produce high-quality automotive visualizations and marketing materials.
Expert Vred Artist (Freelance) at Pininfarina
December 31, 2024 - August 20, 2025
Bolstering the team with CG Generalist knowledge and Vred data preparation and visualization, working with software including Vred, Unreal, and Houdini for detailed automotive visualization projects.
Senior Automotive Artist (Freelance) at INDG
December 31, 2023 - August 20, 2025
Focused mainly on automotive projects with Honda as a client, also collaborated with Harley Davidson. Delivered product visualizations emphasizing high-quality 3D modeling and rendering.
Senior 3D Artist at Opteam
December 31, 2022 - August 20, 2025
Worked in a newly formed company targeting previous clients such as Dometic, Humphree, and Volvo. Responsible for product visualization and animation.
Senior 3D Artist (Freelance, Remote) at Fantasy
December 31, 2023 - August 20, 2025
Served as a 3D artist for clients such as Ford and Royal Caribbean Group. Worked in a very high-paced and dynamic environment with significant responsibility in delivering stills and animations.
Nuke Instructor at YRGO
December 31, 2021 - August 20, 2025
Taught compositing classes with Nuke focused on CGI-oriented compositing techniques, training students to understand rendering and post-production processes.
Developer at Mutual-X, Göteborg
April 30, 2020 - August 20, 2025
Houdini and real-time artist focusing on procedural tools development.
Senior Visualization Artist at Volvo Cars, Göteborg
December 31, 2020 - August 20, 2025
Created Maya/Nuke pipeline for marketing image production. Lead exterior artist, maintaining and improving the pipeline. Frequently used Vred for early design visualization and changes. Also employed Unreal and Unity for VR experiences.
Senior Product Visualization at Sony Mobile Communications
December 31, 2018 - August 20, 2025
Handled lighting, rendering, animation, and post-production of various Sony smart products, mostly mobile phones. Produced high-resolution product images, animations, and compositing in Nuke. Part of a top-tier production team.
Senior Product Visualization Designer at Berge Consulting
December 31, 2018 - August 20, 2025
Pipeline and technical director work, project lead, and in-house education for new software tools. Collaborated in setting up a new studio in Lund working with VR/AR, mainly based in the Gothenburg office.
Nuke Instructor at YRGO
December 31, 2019 - August 20, 2025
Taught compositing classes with Nuke focused on CGI-oriented compositing techniques, focusing on rendering and compositing skills.
Senior Technical Artist at Digital Giant
January 1, 2025 - October 19, 2025
Collaborated on Unreal Engine-based car configuration tools, image production pipelines, and data preparation for major clients including Ford and Hyundai; optimized real-time workflows and asset management. Integrated tools such as Nuke, Delta Gen, and Maya pipelines to streamline production and support VR/visualization reviews.
Senior Automotive Artist (Freelance) at INDG
December 31, 2023 - October 19, 2025
Delivered high-quality automotive visualizations for Honda and Harley-Davidson, focusing on photorealistic renders and animations that meet tight client deadlines in a fast-paced environment.
Senior 3D Artist at Oteam
January 1, 2022 - October 19, 2025
Led product visualization and animation projects for legacy clients including Dometic, Humphree, and Volvo, utilizing Maya, VRay, and Nuke to produce marketing assets and interactive content.
Senior 3D Artist at Fantasy - Remote
January 1, 2023 - October 19, 2025
Managed end-to-end 3D production for high-profile clients such as Ford and Royal Caribbean Group, coordinating art direction and delivering marketing assets and interactive content using Maya, VRay, and Nuke.
Developer at Mutual-X, Gothenburg
April 1, 2020 - October 19, 2025
Developed procedural tools in Houdini for real-time applications, focusing on automation and efficiency in asset generation and simulation workflows.
Senior Visualization Artist at Volvo Cars
January 1, 2020 - October 19, 2025
Contributed to automotive visualization pipelines, producing marketing assets in a fast-paced environment using Maya, VRay, Nuke, and other industry tools.
Nuke Instructor at YRGO, Gothenburg
January 1, 2019 - October 19, 2025
Designed and taught CGI-oriented composition curricula using Nuke; guided students on render passes, integration techniques, and post-production best practices for 3D assets.
Senior Product Visualization at Sony Mobile Communications
January 1, 2018 - October 19, 2025
Directed lighting, rendering, animation, and post-production for Sony mobile product visuals; delivered high-resolution images and sequences for marketing assets.
Senior Product Visualization Designer at Berge Consulting
January 1, 2018 - October 19, 2025
Led pipeline development, in-house training on new software, and VR/AR workflows; established visualization pipelines for client projects.
Senior Houdini Artist (Freelance) at Hampus Hedberg Hanke ll
January 1, 2021 - October 19, 2025
Freelance Houdini artist providing visual effects and procedural tool development; collaborated with clients to deliver dynamic simulations and look development.

Education

Computer Graphics Design at YRGO, Göteborg
January 1, 2012 - January 1, 2014
IT & Communications at Lindholmens Gymnasium, Göteborg
January 1, 2001 - January 1, 2004
Computer Graphics Design at YRGO, Gothenburg
January 1, 2012 - January 1, 2014
IT & Communications at Lindholmens Gymnasium, Gothenburg
January 1, 2001 - January 1, 2004

Qualifications

Expert VRED Artist (freelance)
January 1, 2024 - October 19, 2025

Industry Experience

Manufacturing, Consumer Goods, Education, Transportation & Logistics, Software & Internet, Media & Entertainment, Other