Available to hire
I am a highly skilled and innovative Senior 3D Character Artist with over 20 years of experience, specializing in game art, character modeling, and animation. I have a proven expertise in creating high-quality assets across diverse styles and platforms, including AAA games and cinematic projects.
I excel in collaboration, leadership, and pipeline optimization, with a strong passion for crafting immersive and visually stunning experiences. Throughout my career, I have mentored junior artists and introduced AI-driven workflows to accelerate production and enhance quality.
Experience Level
Expert
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Expert
Work Experience
Principal Artist II/Lead Artist IV at Everi Holdings
May 31, 2024 - August 21, 2025Created high-quality 3D character models and animations for slot games, integrating conceptual and final art seamlessly. Developed and streamlined pipelines, introducing AI-based workflows to accelerate production and elevate quality. Mentored junior artists, fostering a collaborative and innovative team environment. Provided accurate project estimates, ensuring on-time delivery and resource optimization.
Senior 3D Artist/Designer at Konami Gaming
January 31, 2019 - August 21, 2025Delivered end-to-end production of character models, UI assets, and animations for slot machines. Guided teams in mastering diverse artistic styles to enhance quality and cohesion of final products. Collaborated with cross-functional teams to ensure alignment of art assets with gameplay and narrative goals.
3D Artist/Animator at VGT/Aristocrat
March 31, 2017 - August 21, 2025Produced real-time optimized character models and animations to meet technical requirements for slot game engines. Consistently exceeded expectations by delivering high-quality art within strict deadlines.
Lead 3D Artist Animator at KUMA REALITY GAMES
December 31, 2007 - August 21, 2025Created 3D assets and animations for AAA FPS games including titles like Kuma War II, Military Training Simulations, Dino-Hunters, Dogfights, and Leaving the Game.
3D Animation Artist at FIREFLY STUDIOS
December 31, 2004 - August 21, 2025Developed animation cycles for AAA NPC gameplay in the game CivCity Rome.
Freelance Artist
January 1, 2003 - PresentCreated VR game characters optimized for immersive environments (Total Respawn). Designed AR assets for major brands including NFL, MasterCard, and Coca-Cola (MovMobile). Developed 3D assets for cinematic projects with clients such as Amazon and Lexus (ScreenVision).
Masterclass Instructor – 3D Modeling at Autodesk University
December 31, 2012 - August 21, 2025Delivered a comprehensive master class on advanced 3D modeling techniques, recognized for expertise in workflows and skill development.
Education
A.A.S. in Media Arts and Animation at Art Institute of Pittsburgh
January 11, 2030 - August 21, 2025Qualifications
Best Technical Achievement Award for "Leaving the Game" (machinima project)
January 11, 2030 - August 21, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Other
Experience Level
Expert
Expert
Expert
Expert
Expert
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Expert
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