I am an expert Visualization Lead with a strong background in 3D animation and scene visualization. I have a proven ability to collaborate creatively with directors and animators to achieve compelling storytelling, skilled in innovative camera movement and character animation. I consistently deliver high-quality results under tight deadlines. My experience spans leading visualization efforts, planning and visualizing scenes and sequences for films, creating 3D animation for diverse characters and objects, and translating storyboards into dynamic 3D story reels. I thrive in collaborative, fast-paced environments where creativity and technical precision meet. Throughout my career, I have developed expertise working with industry-standard tools like Autodesk Maya, Adobe After Effects, and Unreal Engine, among others. My passion for animation and visual storytelling is complemented by a solid foundation in architecture and graphic design, enhancing my ability to create visually compelling and technically feasible sequences. I am always eager to mentor peers and help drive creative decisions to bring stories to life on screen.

Anna Terentieva

I am an expert Visualization Lead with a strong background in 3D animation and scene visualization. I have a proven ability to collaborate creatively with directors and animators to achieve compelling storytelling, skilled in innovative camera movement and character animation. I consistently deliver high-quality results under tight deadlines. My experience spans leading visualization efforts, planning and visualizing scenes and sequences for films, creating 3D animation for diverse characters and objects, and translating storyboards into dynamic 3D story reels. I thrive in collaborative, fast-paced environments where creativity and technical precision meet. Throughout my career, I have developed expertise working with industry-standard tools like Autodesk Maya, Adobe After Effects, and Unreal Engine, among others. My passion for animation and visual storytelling is complemented by a solid foundation in architecture and graphic design, enhancing my ability to create visually compelling and technically feasible sequences. I am always eager to mentor peers and help drive creative decisions to bring stories to life on screen.

Available to hire

I am an expert Visualization Lead with a strong background in 3D animation and scene visualization. I have a proven ability to collaborate creatively with directors and animators to achieve compelling storytelling, skilled in innovative camera movement and character animation. I consistently deliver high-quality results under tight deadlines. My experience spans leading visualization efforts, planning and visualizing scenes and sequences for films, creating 3D animation for diverse characters and objects, and translating storyboards into dynamic 3D story reels. I thrive in collaborative, fast-paced environments where creativity and technical precision meet.

Throughout my career, I have developed expertise working with industry-standard tools like Autodesk Maya, Adobe After Effects, and Unreal Engine, among others. My passion for animation and visual storytelling is complemented by a solid foundation in architecture and graphic design, enhancing my ability to create visually compelling and technically feasible sequences. I am always eager to mentor peers and help drive creative decisions to bring stories to life on screen.

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Language

English
Fluent
Russian
Fluent

Work Experience

Visualization Lead at Day for Nite
November 1, 2022 - Present
Led visualization efforts by aligning client goals with creative execution, mentoring peers, and driving scene development decisions. Planned and visualized scenes and sequences in film, created 3D animation for characters including bipeds, quadrupeds, robots, creatures, vehicles, cameras, and props. Translated existing storyboards into 3D versions of story reels while adhering to pipeline protocols and production schedules.
Visualization Artist (previs/postvis) at MPC - Moving Picture
November 1, 2022 - August 26, 2025
Generated rough versions of scenes starting with storyboards, translating them into 3D animated sequences. Determined camera angles, character movements, and staging to ensure scenes were visually compelling and technically feasible. Collaborated with directors, animators, and key personnel to refine visual approach and resolve creative or technical challenges. Assembled shots into coherent sequences and tested flow using editing and compositing skills.
Previs/Postvis Artist at The Third Floor
April 1, 2020 - August 26, 2025
Converted 2D storyboards into 3D animated sequences highlighting staging, blocking, camera motion, and character performance. Animated camera movement, selected lenses, and composed shots to enhance storytelling. Animated characters, creatures, and props, often using motion capture data. Ensured prever adherence to technical requirements and contributed to the virtual production process while maintaining a high standard of quality and speed. Collaborated effectively with directors, animators, and team members.
Graphic Designer. Illustrator. at Self Employed
December 1, 2018 - August 26, 2025
Created inspirational digital 2D illustrations, logotypes, brochures, and booth layouts using Adobe Photoshop and Adobe Illustrator along with thumbnail drawing skills. Contributed microstock images. Collaborated with clients or art directors to determine project scope and reach target audiences, adapting designs according to feedback. Designed product illustrations, logos, and graphics that highlighted products or conveyed messages through color, image, text styles, and layout.
Architect at BelPromProject
September 1, 2014 - August 26, 2025
Generated design and construction documents using AutoCAD and ArchiCAD for detailed project planning and maintenance. Applied principles of harmony and artistic composition to create functional and aesthetically pleasing designs. Communicated with architects, construction workers, clients, and contractors to manage architectural and building projects. Contributed to projects including great sport buildings for the Ice Hockey World Championship 2014, specifically the Chizhovka Arena in Minsk, Belarus.

Education

Master's Degree, Architecture at Belarusian National Technical University
January 11, 2030 - June 1, 2012

Qualifications

Advanced Character Animation
December 1, 2018 - August 26, 2025

Industry Experience

Media & Entertainment, Professional Services, Real Estate & Construction
    uniE608 My previs/postvis shots that I found in final movies.
    I was a previs/postvis artist at The Third Floor, MPC (Los Angeles), DayforNite companies while working on these movies. I created 3D animation for characters, animals, creatures, cameras, also cleaned green screens, removed puppets, applied visual effects, comped shots. videoeditor filmdirector advert 3danimator previs shots sequence animator