I am an experienced 2D artist with a strong background in game art and visual design. I previously worked at Wargaming in Kyiv and Prague offices, where I gained expertise in creating VFX concepts, UI/UX elements, and game assets. Currently, I work in the slot game industry focusing on full-cycle asset production. I am open to new challenges that will help me grow professionally.
I have a degree in graphic design and art which has equipped me with skills in drawing, composition, and color. I also have basic 3D modeling and sculpting skills in Blender and am proficient with several graphic programs including Adobe Photoshop and Illustrator, Sketch, and Procreate. I possess excellent communication and teamwork skills and am committed to continuous professional development.
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