I am an experienced 2D artist with a strong background in game art and visual design. I previously worked at Wargaming in Kyiv and Prague offices, where I gained expertise in creating VFX concepts, UI/UX elements, and game assets. Currently, I work in the slot game industry focusing on full-cycle asset production. I am open to new challenges that will help me grow professionally. I have a degree in graphic design and art which has equipped me with skills in drawing, composition, and color. I also have basic 3D modeling and sculpting skills in Blender and am proficient with several graphic programs including Adobe Photoshop and Illustrator, Sketch, and Procreate. I possess excellent communication and teamwork skills and am committed to continuous professional development.

Hanna Karman

I am an experienced 2D artist with a strong background in game art and visual design. I previously worked at Wargaming in Kyiv and Prague offices, where I gained expertise in creating VFX concepts, UI/UX elements, and game assets. Currently, I work in the slot game industry focusing on full-cycle asset production. I am open to new challenges that will help me grow professionally. I have a degree in graphic design and art which has equipped me with skills in drawing, composition, and color. I also have basic 3D modeling and sculpting skills in Blender and am proficient with several graphic programs including Adobe Photoshop and Illustrator, Sketch, and Procreate. I possess excellent communication and teamwork skills and am committed to continuous professional development.

Available to hire

I am an experienced 2D artist with a strong background in game art and visual design. I previously worked at Wargaming in Kyiv and Prague offices, where I gained expertise in creating VFX concepts, UI/UX elements, and game assets. Currently, I work in the slot game industry focusing on full-cycle asset production. I am open to new challenges that will help me grow professionally.

I have a degree in graphic design and art which has equipped me with skills in drawing, composition, and color. I also have basic 3D modeling and sculpting skills in Blender and am proficient with several graphic programs including Adobe Photoshop and Illustrator, Sketch, and Procreate. I possess excellent communication and teamwork skills and am committed to continuous professional development.

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Work Experience

2D Artist at Wargaming
August 1, 2023 - August 27, 2025
At Wargaming, I was responsible for creating 2D VFX concepts including visual designs for explosions, special abilities, and other in-game effects. I designed abilities that complemented the VFX and created various achievements for events and regular gameplay. I also produced SVG format icons for different game tasks, designed 2D art concepts including characters and environments that aligned with the game's style, and created mini-maps for different game modes. Additionally, I created illustrations and UI/UX ability icons and used 3D tools to help create icons.
2D Artist at Slot Game Development
January 1, 2024 - Present
I have been working in the slot game industry since January 2024, gaining 1 year of experience. My responsibilities include developing game concepts, designing symbols, backgrounds, UI elements, and animations. I handle full-cycle asset creation from idea through to final implementation and deliver complete art packages for slot games. I create unique visual styles adapted to various projects and collaborate closely with developers and designers to maintain consistency with game mechanics.

Education

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Qualifications

degree in graphic design and art
January 11, 2030 - August 27, 2025

Industry Experience

Gaming, Software & Internet