I’m Yiran Wang, a creative Graphic & Motion Designer with a passion for producing 2D animations, motion graphics, and multimedia content for interactive projects and social media. I’m proficient in the Adobe Creative Suite and skilled at developing visuals from storyboard to final delivery. I also build a strong self-media presence, adapting and optimizing brand visuals across platforms to boost engagement and reach.

Yiran Wang

I’m Yiran Wang, a creative Graphic & Motion Designer with a passion for producing 2D animations, motion graphics, and multimedia content for interactive projects and social media. I’m proficient in the Adobe Creative Suite and skilled at developing visuals from storyboard to final delivery. I also build a strong self-media presence, adapting and optimizing brand visuals across platforms to boost engagement and reach.

Available to hire

I’m Yiran Wang, a creative Graphic & Motion Designer with a passion for producing 2D animations, motion graphics, and multimedia content for interactive projects and social media.

I’m proficient in the Adobe Creative Suite and skilled at developing visuals from storyboard to final delivery. I also build a strong self-media presence, adapting and optimizing brand visuals across platforms to boost engagement and reach.

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Language

English
Fluent
Chinese
Advanced

Work Experience

Game Artist at Picnic Game Lab
May 1, 2025 - August 28, 2025
Created 2D game assets, including in-game backgrounds and world maps, to enhance visual storytelling and player engagement. Utilized Unity for game development and integration of assets. Designed animations and motions using Adobe After Effects. Created assets with Procreate, Adobe Photoshop, and similar applications.
Freelance Artist at Self-employed
March 1, 2019 - Present
Accepted commissions for commercial use and fan art products, delivering high-quality illustrations on schedule. Produced sketches and drafts to refine artwork, ensuring client satisfaction before finalization. Collaborated closely with art directors and clients to align artwork with project goals and style requirements. Completed a variety of projects including character designs, concept art, portraits, and illustrations through online platforms and social media.
Art Tutor at Prometheus Art Gallery
June 1, 2023 - Present
Issued reports updating students, parents, and teachers on student progress. Provided support for students preparing for art-related competitions or contests, ensuring they were well-prepared for success. Promoted the importance of art history by integrating relevant historical context into lessons. Encouraged children under 10 to develop their creativity and advised experimentation with different artistic approaches. Taught teens about color relationships and basic perspectives. Designed curriculum and developed instruction.
Game Artist at Picnic Game Lab
May 1, 2025 - August 28, 2025
Created 2D game assets including in-game backgrounds and world maps to enhance visual storytelling and player engagement. Utilized Unity for game development and asset integration. Designed animations and motions using Adobe After Effects. Produced assets with Procreate, Adobe Photoshop, and similar applications.
Freelance Artist at Online
March 1, 2019 - Present
Accepted commissions for commercial use and fan art products, delivering high-quality illustrations on schedule. Produced sketches and drafts to refine artwork and ensure client satisfaction before finalization. Collaborated closely with art directors and clients to align artwork with project goals and style requirements. Completed projects including character designs, concept art, portraits, and illustrations through online platforms and social media.
Art Tutor at Prometheus Art Gallery, Oakville, ON
June 1, 2023 - Present
Issued reports updating students, parents, and teachers on student progress. Supported students preparing for art-related competitions, ensuring their readiness. Promoted art history by integrating relevant historical context into lessons. Encouraged creative experimentation in children under 10 and taught teens about color relationships and basic perspectives. Designed curriculum and developed instruction.
Art Tutor at Oakville Academy Of Visual Art, Oakville, ON
August 1, 2022 - August 28, 2025
Facilitated small group and one-on-one tutoring sessions focusing on academic subjects. Demonstrated techniques and provided feedback to students while directing portions of their portfolios.
Graphic Designer at LAMOUR Beauty & Life
September 1, 2025 - September 1, 2025
Responsible for visual design across branding materials, product packaging, and digital marketing assets. Coordinated directly with printing vendors, managing the full production process from design to final output to ensure quality and accuracy. Efficiently handled multiple design projects under tight deadlines, demonstrating strong time management and prioritization skills. Performed effectively in high-pressure environments, consistently delivering high-quality work within accelerated timelines. Collaborated closely with cross-functional teams, responding quickly to changes and improving overall project execution.
Freelance Graphic Designer at Freelance Artist Online
March 1, 2019 - Present
Designed exhibition visuals, promotional posters, and product marketing graphics, with a strong focus on layout, visual hierarchy, and clear communication. Integrated illustration into graphic design to enhance visual impact while maintaining functionality and brand consistency. Balanced creative expression with communication goals in commercial projects, adapting visual styles based on target audiences and usage scenarios. Refined compositions, color schemes, and details through iterative development and feedback.
Game Artist at Picnic Game Lab.
May 1, 2024 - May 1, 2025
Created 2D game assets, including in-game backgrounds and world maps, to enhance visual storytelling and player engagement. Utilized Unity for game development and integration of assets. Designed animations and motions using Adobe After Effects. Created assets with Procreate, Adobe Photoshop, and/or similar apps.
Graphic Designer at LAMOUR Beauty & Life
September 1, 2020 - September 1, 2025
Responsible for visual design across branding materials, product packaging, and digital marketing assets. Coordinated directly with printing vendors, managing the full production process from design to final output to ensure quality and accuracy. Efficiently handled multiple design projects under tight deadlines and collaborated with cross-functional teams to respond quickly to changes and improve project execution.
Freelance Artist at Online (Freelance)
March 1, 2019 - Present
Designed exhibition visuals, promotional posters, and product marketing graphics with a focus on layout, visual hierarchy, and clear communication. Integrated illustration into graphic design to enhance visual impact while maintaining functionality and brand consistency. Adapted visual styles based on target audiences and usage scenarios.
Freelance Designer at Self-employed
March 1, 2021 - Present
Designed a wide range of visual materials, including exhibition graphics, promotional posters, product marketing assets, and digital content, with a strong focus on layout, visual hierarchy, and clear communication. Integrated illustration into graphic design to enhance visual impact while maintaining brand consistency across projects. Collaborated with clients, cross-functional teams, and external vendors (including printing suppliers), managing projects from concept to final production and ensuring high-quality output. Produced branding materials and product packaging visuals, aligning design solutions with brand identity and marketing objectives. Refined compositions, color schemes, and layouts through iterative sketching and development processes to improve overall design quality and cohesion. Effectively managed multiple projects under tight deadlines, demonstrating strong time management, adaptability, and the ability to perform in high-pressure environments. Continuously created
Game Artist at Picnic Game Lab
May 1, 2024 - May 1, 2025
Created 2D game assets, including in-game backgrounds and world maps, to enhance visual storytelling and player engagement. Utilized Unity for game development and integration of assets. Designed animations and motions using Adobe After Effects. Created assets with Procreate, Adobe Photoshop, and/or similar apps.

Education

Bachelor of Illustration at Sheridan College
September 1, 2021 - April 1, 2025
Bachelor of Illustration at Sheridan College
September 1, 2021 - April 30, 2025
Bachelor of Illustration at Sheridan College, Oakville, ON
September 1, 2021 - April 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet, Professional Services