I am a creative and dedicated professional with a strong work ethic and a knack for teamwork. I adapt quickly to new workflows and consistently deliver high-quality work to meet deadlines. I have excellent written and verbal communication skills and am driven by creativity and success. Currently, I mentor aspiring game developers, providing guidance from asset setup in game engines to character development. I also have experience as an environment artist on indie projects, skilled in modular design, digital sculpting, UV mapping, and texturing using industry-standard tools.

Leonardo Garcia

I am a creative and dedicated professional with a strong work ethic and a knack for teamwork. I adapt quickly to new workflows and consistently deliver high-quality work to meet deadlines. I have excellent written and verbal communication skills and am driven by creativity and success. Currently, I mentor aspiring game developers, providing guidance from asset setup in game engines to character development. I also have experience as an environment artist on indie projects, skilled in modular design, digital sculpting, UV mapping, and texturing using industry-standard tools.

Available to hire

I am a creative and dedicated professional with a strong work ethic and a knack for teamwork. I adapt quickly to new workflows and consistently deliver high-quality work to meet deadlines. I have excellent written and verbal communication skills and am driven by creativity and success.

Currently, I mentor aspiring game developers, providing guidance from asset setup in game engines to character development. I also have experience as an environment artist on indie projects, skilled in modular design, digital sculpting, UV mapping, and texturing using industry-standard tools.

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Work Experience

Game Development Project Mentor at RD N4Impact
August 1, 2024 - Present
Engage with mentees, guiding them through their game development process including asset setup in game engines, brainstorming during concept creation, and character development process.
Environment Artist at Indie Film and Games (Upwork Contract)
June 30, 2024 - September 2, 2025
Performed greyboxing setup in Unreal Engine, modular design using Maya and ZBrush, UV creation and map development with attention to high detail in Maya, substance painter workflow including high resolution baking, and modification of UV maps using Blueprints in Unreal Engine.
Game Development Project Mentor at RDN4Impact
August 1, 2024 - Present
Engage with mentees and guide them through the game development process, including setting up assets in game engines, brainstorming in the concept creation phase, and guiding character development.
Environment Artist at Indie Film and Games (Upwork Contract)
June 30, 2024 - September 2, 2025
Responsible for greyboxing setup in Unreal Engine, modular design using Maya and ZBrush, UV creation and detailed map development in Maya, high resolution baking using Substance Painter workflows, and modifying UV maps with Blueprints in Unreal Engine.

Education

Bachelor of Science at Full Sail University
January 11, 2030 - September 2, 2025
Bachelor of Science at Full Sail University
January 11, 2030 - September 2, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet