I’m an award-winning composer for film, video games, and concert music. I’m passionate about creating emotionally resonant scores and fostering collaborative relationships that bring stories to life through sound. Whether developing a rich thematic score or crafting a minimalist soundscape, I bring dedication, flexibility, and a deep love for the craft. In addition to my own projects, I’ve contributed as part of the music team on titles such as "Call of Duty: Vanguard," "God of War: Ragnarök" (including its critically acclaimed "Valhalla" DLC), and Amazon Prime Video’s "The Lord of the Rings: The Rings of Power." My musical influences are diverse, drawing from folk traditions, non-Western styles, American classical music, minimalism, and electronic sound design. Whether working independently or supporting a larger creative team, I aim to shape meaningful emotional experiences for audiences through music.

Matthew Carlton

I’m an award-winning composer for film, video games, and concert music. I’m passionate about creating emotionally resonant scores and fostering collaborative relationships that bring stories to life through sound. Whether developing a rich thematic score or crafting a minimalist soundscape, I bring dedication, flexibility, and a deep love for the craft. In addition to my own projects, I’ve contributed as part of the music team on titles such as "Call of Duty: Vanguard," "God of War: Ragnarök" (including its critically acclaimed "Valhalla" DLC), and Amazon Prime Video’s "The Lord of the Rings: The Rings of Power." My musical influences are diverse, drawing from folk traditions, non-Western styles, American classical music, minimalism, and electronic sound design. Whether working independently or supporting a larger creative team, I aim to shape meaningful emotional experiences for audiences through music.

Available to hire

I’m an award-winning composer for film, video games, and concert music. I’m passionate about creating emotionally resonant scores and fostering collaborative relationships that bring stories to life through sound. Whether developing a rich thematic score or crafting a minimalist soundscape, I bring dedication, flexibility, and a deep love for the craft.

In addition to my own projects, I’ve contributed as part of the music team on titles such as “Call of Duty: Vanguard,” “God of War: Ragnarök” (including its critically acclaimed “Valhalla” DLC), and Amazon Prime Video’s “The Lord of the Rings: The Rings of Power.”

My musical influences are diverse, drawing from folk traditions, non-Western styles, American classical music, minimalism, and electronic sound design. Whether working independently or supporting a larger creative team, I aim to shape meaningful emotional experiences for audiences through music.

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Language

English
Fluent

Work Experience

Composer at Freelance
April 28, 2013 - Present
Writes original music for film, video games, audio/visual festivals, and concert works as a freelance composer. Collaborates with directors and producers to realize musical concepts, deliver mockups, and refine material. Won multiple festival awards for best score.
Orchestrator and Music Copyist at Freelance
May 31, 2020 - Present
Prepare detailed scores and parts from mockups for live recording sessions in film, TV, and AAA video games; select instruments and create full musical arrangements; extract and format individual parts from fully notated scores for musicians; collaborate with lead composers, orchestras, and music teams to ensure musical clarity and technical accuracy in high-pressure environments. Projects include: The Lord of the Rings: The Rings of Power; God of War: Ragnarök (incl. Valhalla DLC); Call of Duty: Vanguard; Percy Jackson and the Olympians; Forspoken; Gotham Knights; Star Wars: Tales from the Galaxy's Edge; Outlander; Outlander: Blood of My Blood; Foundation; Masters of the Universe: Revelation; Halo (TV series); The Walking Dead.
In-House Composer & Head of Audio at Legio Vox Studios
February 5, 2022 - September 29, 2023
Composed original scores for upcoming Legio Vox Studios projects; created atmospheric, suspenseful, dramatic, and energetic music with emphasis on narrative-driven tension, blending folk/world elements, orchestral, synthetic textures, and choir; designed dynamic music transitions for menus and in-game environments; oversaw sound design and ensured music integration; guided voice actors during performances and facilitated communication between actors and the Game Director/Narrative team.
Music Production Intern at Blue Bonsai (Joseph Trapanese)
September 1, 2019 - December 30, 2019
Responsible for day-to-day tasks, including miscellaneous deliveries and studio organization; created KONTAKT instruments, maintained studio equipment, saved and edited Pro Tools track presets; delivered hard drives, scores, and parts for recording sessions; assisted with promotional videos.
Music Production Intern at Sparks and Shadows (Bear McCreary)
January 5, 2019 - May 25, 2019
Handled day-to-day tasks, organized assets on the company server, mastered stereo files for internal and external post-production use, delivered materials to and from recording sessions; assisted with miscellaneous tasks including moving instruments and helping with promotional videos.

Education

Master of Music: Composition at Lynn University, Boca Raton, FL
August 1, 2016 - May 1, 2018
Bachelor of Music: Composition at Lynn University, Boca Raton, FL
August 1, 2012 - May 1, 2016
Mentor Program at Society of Composers and Lyricists, Los Angeles, CA
September 1, 2018 - February 1, 2019

Qualifications

Winner, 2018 Lynn Philharmonia Composition Competition
January 1, 2018 - September 7, 2025
Mentor Program, Society of Composers and Lyricists
September 1, 2018 - February 1, 2019

Industry Experience

Media & Entertainment