Hi there! I’m Asif Younus, a Senior 3D Generalist with 15+ years in the global advertising and brand storytelling world. I specialize in turning complex products and data into polished, cinematic visuals by weaving 3D, motion graphics, and VFX into engaging narratives. My toolbox spans Maya, Houdini, Cinema 4D, After Effects, and high-end renderers like Arnold, Redshift, Octane, and V-Ray, always aiming for technical accuracy with a designer’s eye. I’ve delivered work for Nestlé, Pepsi, Unilever, and P&G, among other blue-chip brands along with working for client like Warner Brothers, WNET, and Netflix feature Pirate's Passage and Lamya's Poem. I thrive in fast-paced agency settings, leading environmental design, asset management, and cross-functional teams from concept through final delivery. I’m passionate about evolving pipelines, mentoring junior artists, and blending cinematic visuals with tactile, story-driven design to create impact on world-class campaigns.

Asif Younus

Hi there! I’m Asif Younus, a Senior 3D Generalist with 15+ years in the global advertising and brand storytelling world. I specialize in turning complex products and data into polished, cinematic visuals by weaving 3D, motion graphics, and VFX into engaging narratives. My toolbox spans Maya, Houdini, Cinema 4D, After Effects, and high-end renderers like Arnold, Redshift, Octane, and V-Ray, always aiming for technical accuracy with a designer’s eye. I’ve delivered work for Nestlé, Pepsi, Unilever, and P&G, among other blue-chip brands along with working for client like Warner Brothers, WNET, and Netflix feature Pirate's Passage and Lamya's Poem. I thrive in fast-paced agency settings, leading environmental design, asset management, and cross-functional teams from concept through final delivery. I’m passionate about evolving pipelines, mentoring junior artists, and blending cinematic visuals with tactile, story-driven design to create impact on world-class campaigns.

Available to hire

Hi there! I’m Asif Younus, a Senior 3D Generalist with 15+ years in the global advertising and brand storytelling world. I specialize in turning complex products and data into polished, cinematic visuals by weaving 3D, motion graphics, and VFX into engaging narratives. My toolbox spans Maya, Houdini, Cinema 4D, After Effects, and high-end renderers like Arnold, Redshift, Octane, and V-Ray, always aiming for technical accuracy with a designer’s eye. I’ve delivered work for Nestlé, Pepsi, Unilever, and P&G, among other blue-chip brands along with working for client like Warner Brothers, WNET, and Netflix feature Pirate’s Passage and Lamya’s Poem.

I thrive in fast-paced agency settings, leading environmental design, asset management, and cross-functional teams from concept through final delivery. I’m passionate about evolving pipelines, mentoring junior artists, and blending cinematic visuals with tactile, story-driven design to create impact on world-class campaigns.

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Language

English
Fluent

Work Experience

Motion Graphics Artist, Supervisor, Scene Planning / Compositing/VFX/Design and Development of Interactive media projects at Ontario, Canada
February 27, 2008 - Present
Lead roles in multiple design, motion graphic, and animation projects achieving critical acclaim and industry recognition. Oversaw scene planning supervision and asset management ensuring smooth project execution and adherence to quality standards. Designed and developed web portals and multimedia interactive designs per project requirement. Contributed to projects that earned awards and nominations such as the Emmy Award, Parent's Choice Award, EMA Award, Cynopsis Award, Kidscreen Award, and Canadian Screen Awards.
3D & Motion Graphics / Interactive Multimedia and Design at Black Cherry Digital Media
March 28, 2008 - August 30, 2025
Worked as Motion Graphics / 3D / Interactive Designer on various projects and subcontracts for clients including Adobe, CFIA, NAV CANADA, and Parks Canada.
Technical & Creative Lead / 3D Visualization Specialist at PIP Animation Studios
March 1, 2007 - Present
Environmental Modeling: Architected complex 3D environments for award-winning features (Netflix), ensuring technical accuracy and photorealistic lighting and material properties. Technical Simulation: Developed node-based workflows to simulate natural phenomena and high-volume asset distribution (vegetation, terrain) across hundreds of shots. Precision Tracking: Led high-end match moving and 3D integration for The Umbrella Academy, ensuring digital infrastructure aligned with real-world spatial data. CAD/3D Pipeline: Streamlined conversion of 2D reference documents into 3D virtual models, maintaining strict adherence to scale and technical specifications.
Motion Graphics & Interactive Designer at Black Cherry Digital Media
January 1, 2004 - February 1, 2010
Developed interactive multimedia for DND and NAV Canada, translating technical procedures into clear, high-impact visual animations. Performed precision image processing and rotoscoping for global commercial campaigns, focusing on pixel-perfect integration of virtual elements with photography.
Senior 3D Generalist / Compositing & VFX Supervisor / Lead at PIP Animation Studios
January 1, 2007 - Present
Senior 3D Generalist leading 3D production, compositing, and VFX for feature film and commercial work. Responsible for modeling, texturing, lighting, look development, and integration with After Effects. Led asset creation, multi-pass EXR workflows, and tight shot pipelines for projects including high-profile campaigns and two feature films (Pirate's Passage and Lamya's Poem). Drove cross-disciplinary collaboration and quality control across global teams.

Education

Post Graduate Studies in Interactive Multimedia & Design at Algonquin College of Applied Arts and Technology
January 11, 2030 - September 3, 2025
Animation Program at Ottawa School of Arts
January 11, 2030 - September 3, 2025
Advanced Diploma in Interactive Multimedia & Design at Algonquin College of Applied Arts and Technology
January 11, 2030 - February 27, 2026
Post Graduate Studies in Interactive Multimedia & Design, Interactive Technology, Video Graphics, Special Effects, and 3D at Algonquin College
January 11, 2030 - February 27, 2026
Animation & 3D Art Program at Ottawa School of Arts
January 11, 2030 - February 27, 2026
Post Graduate Studies in Interactive Multimedia & Design at Algonquin College of Applied Arts and Technology
January 11, 2030 - February 27, 2026
Animation Program at Ottawa School of Arts
January 11, 2030 - February 27, 2026

Qualifications

Master of Science (MSc) in Computer Science
January 11, 2030 - February 27, 2026
Master of Science (MSc) in Computer Science / Electronics Design
January 11, 2030 - February 27, 2026
Master of Science - MSc, Computer Science / Electronics Design
January 11, 2030 - February 27, 2026

Industry Experience

Media & Entertainment, Government, Professional Services, Consumer Goods, Retail, Software & Internet