I am an experienced 3D modeler and character artist with extensive work in production and real-time pipelines. My workflow has evolved to consistently reach superior quality at each stage of a project. I specialize in organic sculpting and anatomy and have developed a keen eye for details and a strong artistic sense. Throughout my career, I have been responsible for modeling characters and props, creating digi-doubles from scans and blendshapes, and working on high-profile projects like Marvel, Disney shows, and major games including Iron Blade and Gears of War. I thrive in collaborative environments and enjoy overcoming creative challenges with well-organized, detail-oriented work in fast-paced settings.

Vinicius Favero

I am an experienced 3D modeler and character artist with extensive work in production and real-time pipelines. My workflow has evolved to consistently reach superior quality at each stage of a project. I specialize in organic sculpting and anatomy and have developed a keen eye for details and a strong artistic sense. Throughout my career, I have been responsible for modeling characters and props, creating digi-doubles from scans and blendshapes, and working on high-profile projects like Marvel, Disney shows, and major games including Iron Blade and Gears of War. I thrive in collaborative environments and enjoy overcoming creative challenges with well-organized, detail-oriented work in fast-paced settings.

Available to hire

I am an experienced 3D modeler and character artist with extensive work in production and real-time pipelines. My workflow has evolved to consistently reach superior quality at each stage of a project. I specialize in organic sculpting and anatomy and have developed a keen eye for details and a strong artistic sense.

Throughout my career, I have been responsible for modeling characters and props, creating digi-doubles from scans and blendshapes, and working on high-profile projects like Marvel, Disney shows, and major games including Iron Blade and Gears of War. I thrive in collaborative environments and enjoy overcoming creative challenges with well-organized, detail-oriented work in fast-paced settings.

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Work Experience

Senior Modeler at Scanline VFX
December 31, 2019 - September 4, 2025
Modeled characters and props for Marvel and Disney shows, focusing on achieving high quality and detailed 3D assets for production.
Senior Modeler at Atomic Cartoons
November 30, 2020 - September 4, 2025
Created character and prop models for series including Space Jam 2, STAR WARS: Andor S1 & S2, Ultraman Rising, Tron: Ares, Silo S2, and Iron Heart.
Senior Creature Modeler at Industrial Light & Magic
August 31, 2023 - September 4, 2025
Specialized in creature modeling working on detailed characters for feature production pipelines, combining scan data and blendshapes for superior realism.
Character Artist at The Coalition
February 28, 2025 - September 4, 2025
Modeled and textured characters and props for games including Gears of War: E-Day, supporting both production and real-time pipelines with a strong artistic focus.
Modeler | Texture Artist at ICON Studio
September 30, 2019 - September 4, 2025
Created advertising content by modeling and texturing characters and props for Disney and Netflix shows.
3D Artist / Art Director at Agencia Oficina
November 30, 2015 - September 4, 2025
Directed 3D character creation for cinematic productions such as Game Of Thrones Conquest, managing artistic direction along with execution.
Freelancer Character Artist at Self-Employed
April 30, 2019 - September 4, 2025
Provided expert character art modeling services for projects including Gizmo TV, collaborating with external studios and clients.

Education

Bachelor Degree in Industrial Design at UNIBAN - University
January 1, 2004 - January 1, 2008

Qualifications

Zbrush Anatomy Course Character Sculpting
January 1, 2012 - January 1, 2012
Zbrush Anatomy Course Character Sculpting
January 1, 2014 - January 1, 2014
Zbrush Anatomy Course Character Sculpting
January 1, 2015 - January 1, 2015
Character Creation for Feature Films
January 1, 2018 - January 1, 2018

Industry Experience

Media & Entertainment, Gaming