Available to hire
I am Charles Juliandhika, a skilled Lead Character Artist and 3D Modeler with extensive experience leading and training creative teams in the video game and animation industries. Over the years, I have contributed to multiple prominent projects, including AAA games like Sid Meier’s Civilization VII and WWE 2k25.
Passionate about creating visually compelling characters and assets, I have honed my expertise in modeling, texturing, and shader creation using industry-standard tools. I thrive in collaborative environments and continuously seek to push the boundaries of game art and character design.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Work Experience
Lead Character Artist/Principal Artist at Gimbal Zen
September 30, 2025 - September 5, 2025Supervised, trained, and led the art team while collaborating closely to produce quality character assets. Led art contributions to notable projects such as Fateless Godforge, Sid Meier's Civilization VII, and WWE 2k25.
Senior 3D Modeler at Brandoville Studios
January 31, 2022 - September 5, 2025Responsible for modeling, texturing, and shader tasks with leadership responsibilities over the team. Worked collaboratively to deliver high quality 3D assets.
Lead 3D Modeler at Anantarupa Studios
November 30, 2020 - September 5, 2025Supervised and trained the 3D modeling team while ensuring productive collaboration. Managed the asset creation pipeline for studio projects.
Lead 3D Modeler at Brandoville by Lemonsky
December 31, 2019 - September 5, 2025Led the 3D modeling team, overseeing asset production and mentorship. Contributed to projects including Warcraft 3 Reforged, Santiago of the seas, and Middle school moguls.
Senior 3D Modeler at Enspire Studios
May 31, 2018 - September 5, 2025Performed modeling, texturing, and shader work for projects such as Hello Carbot The Movie - The Creraceous Period and Sally’s Salon.
3D Modeler at Lemonsky Animation SDN BHD
November 30, 2017 - September 5, 2025Focused on 3D modeling, texturing, and shader creation for projects like Pachinko Cinematic - God Eater, AstroLOLogy, WWE 2k18, and Go Vacation.
Education
Bachelor of Arts - Visual Communication Design, Animation Major at Bina Nusantara University
January 11, 2030 - September 5, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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