I have over 10 years of experience creating visually engaging digital content, branding materials, and design assets across multiple platforms. I am proficient in Adobe Creative Suite for graphic design, motion graphics, and promotional materials with a strong understanding of typography, layout, color theory, and visual hierarchy to produce clear and impactful designs. I am passionate about digital design trends and committed to creating innovative, user-focused content that elevates brand presence. Experienced in collaborating with marketing, product, and cross-functional teams to deliver creative solutions that meet business objectives, I also maintain brand consistency across websites, social media, and promotional campaigns while focusing on continuous learning and professional growth.

Sunbiraj Tanjil

I have over 10 years of experience creating visually engaging digital content, branding materials, and design assets across multiple platforms. I am proficient in Adobe Creative Suite for graphic design, motion graphics, and promotional materials with a strong understanding of typography, layout, color theory, and visual hierarchy to produce clear and impactful designs. I am passionate about digital design trends and committed to creating innovative, user-focused content that elevates brand presence. Experienced in collaborating with marketing, product, and cross-functional teams to deliver creative solutions that meet business objectives, I also maintain brand consistency across websites, social media, and promotional campaigns while focusing on continuous learning and professional growth.

Available to hire

I have over 10 years of experience creating visually engaging digital content, branding materials, and design assets across multiple platforms. I am proficient in Adobe Creative Suite for graphic design, motion graphics, and promotional materials with a strong understanding of typography, layout, color theory, and visual hierarchy to produce clear and impactful designs.

I am passionate about digital design trends and committed to creating innovative, user-focused content that elevates brand presence. Experienced in collaborating with marketing, product, and cross-functional teams to deliver creative solutions that meet business objectives, I also maintain brand consistency across websites, social media, and promotional campaigns while focusing on continuous learning and professional growth.

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Work Experience

Character Artist at Roarty Digital Inc.
March 1, 2025 - September 5, 2025
Created high-quality character assets for Fortnite (Epic Games). Built morph targets in Unreal Engine to ensure new assets fit existing characters. Produced turntable renders in Unreal Engine for asset presentation. Adjusted skin weights to prevent clipping issues during playtesting. Designed and developed characters and cosmetic assets for Project Winter and The Walking Dead. Developed a cosmetics library for ongoing game development. Rigged characters and adjusted skinning for animation requirements. Integrated assets into Unity to create a fully functional character customization library.
Artist at Roarty Digital Inc.
September 1, 2023 - September 5, 2025
Continued art creation and 3D modeling work, collaborating with marketing, product, and cross-functional teams to deliver creative solutions that meet business objectives. Developed and enhanced character models, textures, and game assets while maintaining high quality artistic standards.
3D Artist at Other Ocean Interactive
January 1, 2022 - September 5, 2025
Created 3D models and textures for characters and props under artistic and technical requirements. Modeled, UV-mapped, and textured low-poly meshes in a PBR pipeline. Integrated custom shaders and assets into the game engine. Worked with technical teams to meet project goals.
Character Artist at Hothhead Games
December 1, 2020 - September 5, 2025
Developed game concepts and created characters, environments, and objects. Mentored junior artists and improved in-house art workflows. Collaborated with programmers to maintain pipeline efficiency.
Senior Game Artist at M/s. Hamba Games
October 1, 2019 - September 5, 2025
Created digital characters from concept art. Worked on asset development for AR and VR projects. Sculpted blend shapes for facial animations.
Character Artist at Roarty Digital Inc.
March 1, 2025 - September 5, 2025
Created high-quality character assets for Fortnite (Epic Games). Built morph targets in Unreal Engine to ensure new assets fit with existing characters. Produced turntable renders in Unreal Engine for asset presentation. Adjusted skin weights to prevent clipping issues during playtesting. Designed and developed characters and cosmetic assets for Project Winter and The Walking Dead. Developed a cosmetics library for ongoing game development. Rigged characters and adjusted skinning for animation requirements. Integrated assets into Unity to create a fully functional character customization library.
Artist at Roarty Digital Inc.
September 1, 2023 - September 5, 2025
Created 3D models and textures for characters and props under artistic and technical requirements. Modeled, UV-mapped, and textured low-poly meshes in a PBR pipeline. Integrated custom shaders and assets into the game engine. Worked with technical teams to meet project goals.
3D Artist at Hothead Games
January 1, 2022 - September 5, 2025
Developed game concepts and created characters, environments, and objects. Mentored junior artists and improved in-house art workflows. Collaborated with programmers to maintain pipeline efficiency.
Senior Game Artist at M/s. Hamba Games
December 1, 2020 - September 5, 2025
Created digital characters from concept art. Worked on asset development for AR and VR projects. Sculpted blend shapes for facial animations.

Education

Certificate in CG Asset Creation for Film or Games at Think Tank Training Centre
January 1, 2023 - January 1, 2024
Certificate in 3D Character Sculpting at MVRK Lair
January 1, 2017 - January 1, 2018

Qualifications

CG Asset Creation for Film or Games
January 1, 2023 - January 1, 2024
3D Character Sculpting
January 1, 2017 - January 1, 2018
CG Asset Creation for Film or Games
January 1, 2023 - December 31, 2024
3D Character Sculpting
January 1, 2017 - December 31, 2018

Industry Experience

Gaming, Media & Entertainment, Software & Internet