Hi, I’m Sayali Ghadge, a Unity software developer with a Psychology degree from the University of British Columbia. I design and build AR/VR experiences, 3D visualization, and mobile apps using Unity and C#. I love translating user needs into interactive, spatial solutions and collaborating with artists and teammates to create polished products.
Currently I work as an Associate Unity Developer at Bamboo Technologies, where I lead Unity-based development for AR experiences, integrate Google’s Geospatial/ARCore APIs via Unity for precise AR placement, and push the flagship app toward Vision OS with localization and UI improvements. I also organize and participate in side projects like Noosh 360, a 360-degree music event, and I enjoy mentoring interns in SCRUM and Unity workflows.
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