Skills
Work Experience
Unity Developer at Higher Echelon
September 1, 2024 - September 9, 2025Used Unity and C# to develop tools for StatusPro’s ProEra football training app for Meta Quest, eventually used by ESPN for their broadcasts. Architected core systems of Virtual Clinic using Unity and C#, an app for remote therapy for children on Meta Quest. Lead developer for a Unity mobile app to teach children therapeutic techniques.
Senior Unity Developer at Rainbow Design
May 1, 2023 - September 9, 2025Front-end development using Unity and C#, making drafting software for telecom services. Worked with major companies such as Charter and Comcast. Extensively used ECS architecture patterns, utilizing Object-Oriented paradigms for smaller-scale components. Led architecture and development of multiple major customer-requested features. Initiated refactors targeting early prototype systems, including a reduction in line count by 90% without loss of functionality. Implemented tools to help developers and designers meet product style standards. Mentored junior developers on advanced system design, participated in code reviews. Collaborated with graphic designers to implement dynamic, modular UIs.
Unity Developer at Immersion Analytics
October 1, 2020 - September 9, 2025Full-stack development of a Unity VR/AR/XR data visualization application for Oculus, HoloLens, and MagicLeap headsets using Unity and C#. Implemented back-end servers for data processing in Java and data viz scripting libraries in Python to interface. Worked with many early versions of XR SDKs, including Meta XR, Magic Leap and HoloLens 2, including intensive work on a custom graphics pipeline utilizing advanced shaders.
Unity Developer at Super Soul
July 1, 2017 - September 9, 2025Developed in small teams multiple WebGL and Mobile games in Unity and C#, primarily contracted to schools. Released games for Xooker, an app for iOS and Android with 10k+ downloads on Android alone. Lead development on an educational WebGL game, designing, and implementing all gameplay under strict time constraints. Developed tools for non-technical co-workers to enable their contributions. Developed back-end systems using PHP and mySQL to integrate educational games with school grading systems. Created shaders implementing novel visual effects, such as simulated watercolors.
Education
Bachelor of Science in Computer Science at University of Kentucky
January 11, 2030 - January 1, 2013Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Telecommunications, Software & Internet
Skills
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Lexington today.