Hi, I’m Paula Azmy, a passionate 3D artist with an A+ in developing a small First Person Game in Unity. I’ve enjoyed creating simple animations for game characters and I’ve also explored AI concepts like A* pathfinding to help objects navigate maze environments. I’m an Arabic native speaker with fluent English, and I love reading books on diverse topics—from Kung Fu and cooking to football tactics—along with playing video games. I’m eager to contribute to ambitious projects and continually improve my craft. I’m dedicated to producing high-quality 3D assets, especially characters, and I strive to make every asset feel alive and believable. I value collaboration, drawing on university experience and online game art school to fuel my growth. I’m committed to ongoing learning through online courses and bootcamps to reach AAA standards and deliver polished results with passion and enthusiasm.

Paula Azmy

Hi, I’m Paula Azmy, a passionate 3D artist with an A+ in developing a small First Person Game in Unity. I’ve enjoyed creating simple animations for game characters and I’ve also explored AI concepts like A* pathfinding to help objects navigate maze environments. I’m an Arabic native speaker with fluent English, and I love reading books on diverse topics—from Kung Fu and cooking to football tactics—along with playing video games. I’m eager to contribute to ambitious projects and continually improve my craft. I’m dedicated to producing high-quality 3D assets, especially characters, and I strive to make every asset feel alive and believable. I value collaboration, drawing on university experience and online game art school to fuel my growth. I’m committed to ongoing learning through online courses and bootcamps to reach AAA standards and deliver polished results with passion and enthusiasm.

Available to hire

Hi, I’m Paula Azmy, a passionate 3D artist with an A+ in developing a small First Person Game in Unity. I’ve enjoyed creating simple animations for game characters and I’ve also explored AI concepts like A* pathfinding to help objects navigate maze environments. I’m an Arabic native speaker with fluent English, and I love reading books on diverse topics—from Kung Fu and cooking to football tactics—along with playing video games. I’m eager to contribute to ambitious projects and continually improve my craft.

I’m dedicated to producing high-quality 3D assets, especially characters, and I strive to make every asset feel alive and believable. I value collaboration, drawing on university experience and online game art school to fuel my growth. I’m committed to ongoing learning through online courses and bootcamps to reach AAA standards and deliver polished results with passion and enthusiasm.

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Language

Arabic
Fluent
English
Fluent

Work Experience

Game Art Teacher Assistant at Vertex School Online
October 31, 2020 - September 9, 2025
Worked as a 3D Game Artist TA for Vertex School on the Saudi Online Game Art Diploma Program, assisting students in developing their modeling and texturing skills and producing productive assets.

Education

Bachelor of Computer Science at Helwan University
September 1, 2015 - April 30, 2021
Game Art Bootcamp at Vertex School Online
March 1, 2020 - August 31, 2020
Blender Citizen Membership at CG Cookie Online
January 1, 2019 - December 31, 2019
Anatomy For Artists at Scott Eaton Online
October 1, 2022 - December 31, 2022

Qualifications

Bachelor of Computer Science
September 1, 2015 - April 30, 2021
Game Art Bootcamp
March 1, 2020 - August 31, 2020
Blender Citizen Membership
January 1, 2019 - December 31, 2019
Anatomy For Artists
October 1, 2022 - December 31, 2022

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education