I’m a systems-focused game designer with 2+ years of experience building LiveOps events, multiplayer systems, and data-driven progression for mobile games. At Hitwicket, I led the design of monetization systems, redesigned the in-game economy, and improved player retention and game ARPPU

Abhishek Chatterjee

I’m a systems-focused game designer with 2+ years of experience building LiveOps events, multiplayer systems, and data-driven progression for mobile games. At Hitwicket, I led the design of monetization systems, redesigned the in-game economy, and improved player retention and game ARPPU

Available to hire

I’m a systems-focused game designer with 2+ years of experience building LiveOps events, multiplayer systems, and data-driven progression for mobile games. At Hitwicket, I led the design of monetization systems, redesigned the in-game economy, and improved player retention and game ARPPU

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Work Experience

Game Designer at Hitwicket
June 30, 2025 - September 10, 2025
Designed recurring LiveOps events increasing player retention by 14%. Reworked the game economy by redesigning currencies and resources, improving player progression and ARPPU by 10%. Led development of a new co-op multiplayer mode that boosted social play by 42%. Led rapid design experiments with The Experimentation Group (TxG) to improve onboarding, core loops, and engagement, resulting in a 7% improvement in D1 retention. Managed a team of 4 designers to conceptualize, prototype, and iterate on new mechanics. Revamped matchmaking with a multi-factor Elo system incorporating win rate, win margins, win/loss streaks, and playtime frequency, reducing churn by 12% within first 3 weeks.
Product Analyst Intern at Hitwicket
June 30, 2023 - September 10, 2025
A/B tested loot box mechanics (drop rates, pricing tiers, guaranteed rewards) to optimize player spending, driving a 17% increase in Gacha revenue. Revamped the Season Pass challenges, increasing completion and repeat conversion to go up by 12% & 8%. Conducted user interviews and analyzed player feedback to identify pain points, leading to data-driven design decisions.
Consulting Intern at Deloitte
July 31, 2022 - September 10, 2025
Researched AI/ML applications in Pharma to improve drug discovery, diagnostics & R&D efficiency. Researched blockchain applications for supply chain & data security, and created a presentation for stakeholders.

Education

MFA at New York University
September 1, 2025 - September 10, 2025
B.Tech at Vellore Institute of Technology
July 1, 2019 - April 1, 2023

Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services
    paper Automated Levels System - Hitwicket

    Built a scalable level generation system for 150+ PvE matches using rarity, tier, and game mode logic. Integrated emotional pacing templates to create handcrafted-feeling matches through automation