Available to hire
I’m Danny Roberts, a creative and versatile 2D artist originally from Las Vegas, now based in Amsterdam. With 14+ years of experience in mobile, casual, and casino games, I design character illustrations, UI assets, and concept art, always aiming for vivid, story-driven graphics.
I thrive in cross-functional teams, collaborating remotely and in hybrid settings, and I stay hands-on with 3D tools like Maya and Blender and with After Effects for motion graphics.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Dutch
Intermediate
Work Experience
Senior 2D Artist at Playtika Inc.
December 1, 2017 - PresentDesigned and illustrated 25+ games for the House of Fun app, including characters, symbols, backgrounds, and UI. Managed all phases from concepts to animation-ready production art. Collaborated closely in office and remotely with developers in Miro.
Senior Animator at IGT
November 1, 2017 - September 10, 2025Handled concepts, production art and motion graphics for free-standing cabinets. Modeled 3D assets in Maya.
Slot Art Designer at Konami Gaming Inc.
November 1, 2015 - September 10, 2025Concepts, storyboards, art assets, After Effects animation, and Flash engine.
2D/3D Artist at Jet Set Games Inc.
March 1, 2013 - September 10, 2025Concepted video game characters, environments, and props; specialized in 2D sprite production art assets. Released titles including Blossoming Wings, Overwhelming Stacks, Charmed Hearts.
2D Artist at Jet Set Games Inc.
March 1, 2013 - September 12, 2025Concepted video game characters, environments, and props. Specialized in 2D sprite production art assets. Released titles include Highborn and Conspiracy.
Education
Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
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