Available to hire
I’m Yanhong Li, a passionate 3D Environment Artist focused on delivering immersive game and animation worlds. I specialize in 3D modeling, UV mapping, textures, digital sculpting, terrain and vegetation design, matte painting, and compositing. I enjoy building cohesive environments, optimizing assets for engines, and collaborating with art teams to maintain creative and technical pipelines.
My education at Vancouver Film School and Harding University, plus hands-on experience in Guangzhou and Nanjing studios, has sharpened my eye for detail and collaboration. I’m always learning new tools and techniques to push the boundaries of virtual environments.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Chinese
Advanced
Work Experience
3D Environment Artist at Popic Animation Studio
November 1, 2024 - October 1, 2025Modeling and texturing 3D environment assets, integrated and optimized assets, and managed 3D assets.
3D Environment Artist at Iron Fan Studio
May 1, 2023 - October 1, 2025Created environments, including modeling, texturing, scene integration, and asset management.
Matte Painter at Original Force, Ltd
May 1, 2021 - October 1, 2025Produced 2D, 2.5D, and 3D matte paintings for video games and animations using Photoshop and Nuke.
3D Environment Artist at Popic Animation Studio
November 1, 2024 - October 1, 2025Modeling and texturing 3D environment assets, integrated and optimized assets, and managed 3D assets.
3D Environment Artist at Iron Fan Studio
May 1, 2023 - October 1, 2025Created environments, including modeling, texturing, scene integration, and asset management. Delegated tasks, collaborated with other departments, and contributed to pipeline designs with technical directors.
Matte Painter at Original Force, Ltd
May 1, 2021 - October 1, 2025Produced 2D, 2.5D, and 3D matte paintings for video games and animations using Photoshop and Nuke.
Education
Diploma in Full-Process Production at Vancouver Film School
October 1, 2018 - October 1, 2019Bachelor’s Degree in International Business at Harding University
September 1, 2014 - June 1, 2018Diploma in Full-Process Production at Vancouver Film School
October 1, 2018 - October 1, 2019Bachelor’s Degree in International Business at Harding University
September 1, 2014 - June 1, 2018Qualifications
Industry Experience
Media & Entertainment, Software & Internet
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