Hi, I’m Paj Saraf, a designer and tester with extensive AAA and indie experience, blending storytelling with gameplay to build immersive environments. I’ve led cross‑functional teams across pre-production, production, launch, and post-launch live support, delivering results on both AAA blockbusters and innovative indie projects while mentoring teams and optimizing QA processes.

Paj Saraf

Hi, I’m Paj Saraf, a designer and tester with extensive AAA and indie experience, blending storytelling with gameplay to build immersive environments. I’ve led cross‑functional teams across pre-production, production, launch, and post-launch live support, delivering results on both AAA blockbusters and innovative indie projects while mentoring teams and optimizing QA processes.

Available to hire

Hi, I’m Paj Saraf, a designer and tester with extensive AAA and indie experience, blending storytelling with gameplay to build immersive environments.

I’ve led cross‑functional teams across pre-production, production, launch, and post-launch live support, delivering results on both AAA blockbusters and innovative indie projects while mentoring teams and optimizing QA processes.

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Language

English
Fluent
French
Advanced

Work Experience

QA Manager at Huwiz
December 1, 2024 - October 1, 2025
Responsible for multiple projects, Project Managers and their teams for multiple simultaneous games in development.
Game Designer at TSB
May 1, 2022 - May 1, 2024
Designing multiple aspects for the Sandbox Game including 3C, User Facing Engine Tools, Celebrity Experiences and UI/UX.
Team Lead / Project at Ubisoft
February 1, 2021 - May 1, 2022
Responsible for the global effort for QA, QC, Accessibility and Certification. Managed Dev Testers and Functionality testers in Montreal, India and China simultaneously.
Associate Team Lead Dev Test at Ubisoft
January 1, 2017 - January 1, 2021
Led the Montreal test team for Watchdogs Legion.

Education

AEC Video Game & Level Design at Dawson College, Montréal
January 11, 2030 - January 1, 2012
BA History at Concordia University, Montréal
January 11, 2030 - January 1, 1996
AEC - Video Game and Level Design at Dawson College
January 11, 2030 - January 1, 2012
BA History Specialization at Concordia University
January 11, 2030 - January 1, 1996

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet