Hi there! I’m Quinton Bates, a Vancouver-based game designer with a hands-on background in carpentry and project leadership. I love turning ideas into immersive, playable experiences and collaborating with cross-functional teams to push creative boundaries. My approach blends practical problem-solving with a strong curiosity for gameplay systems and user-centered design. I’m eager to contribute my knowledge of game design fundamentals and real-world leadership experience to a dynamic development team. I bring a fresh perspective as a new game developer, a commitment to quality, and the motivation to grow into a seasoned designer who delivers polished, fun experiences.

Quinton Bates

Hi there! I’m Quinton Bates, a Vancouver-based game designer with a hands-on background in carpentry and project leadership. I love turning ideas into immersive, playable experiences and collaborating with cross-functional teams to push creative boundaries. My approach blends practical problem-solving with a strong curiosity for gameplay systems and user-centered design. I’m eager to contribute my knowledge of game design fundamentals and real-world leadership experience to a dynamic development team. I bring a fresh perspective as a new game developer, a commitment to quality, and the motivation to grow into a seasoned designer who delivers polished, fun experiences.

Available to hire

Hi there! I’m Quinton Bates, a Vancouver-based game designer with a hands-on background in carpentry and project leadership. I love turning ideas into immersive, playable experiences and collaborating with cross-functional teams to push creative boundaries. My approach blends practical problem-solving with a strong curiosity for gameplay systems and user-centered design.

I’m eager to contribute my knowledge of game design fundamentals and real-world leadership experience to a dynamic development team. I bring a fresh perspective as a new game developer, a commitment to quality, and the motivation to grow into a seasoned designer who delivers polished, fun experiences.

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Language

English
Fluent

Work Experience

Freelance Game Designer at Self Employed
June 1, 2025 - Present
Independently developing original game concepts and assets to continuously build a well-rounded professional portfolio. Collaborating with other creatives in the gaming and design community to share knowledge and refine skills. Actively networking with industry professionals to foster meaningful connections and stay current with industry trends. Applying skills in 3D modeling, game mechanics, and level design across various personal and collaborative projects.
Quality Assurance at FIFA Keyword Studios
August 1, 2022 - September 14, 2025
Coordinated with other testers to meet quality of industry standards and deadline targets. Playtest and evaluate patch changes to address key issues and potential developments with team. Collaborated closely with leads and co-workers to maintain accurate documentation.
Supervisor, Finishing Carpenter Crew at Mint Tiny House Company
August 1, 2023 - September 14, 2025
Led and coordinated finishing carpentry teams to meet quality and deadline targets. Managed construction of interior elements including framing, stairs, railings, and cabinetry. Collaborated closely with apprentices and crew leads to ensure clear communication and skill development.
Carpenter at Nestworks Construction
January 1, 2022 - September 14, 2025
Performed custom home builds and heritage home renovations requiring precision and adaptation. Worked closely with clients and team members to adjust plans and ensure project success.
Freelance Game Designer at Self Employed
June 1, 2025 - Present
Independently developing original game concepts and assets to continuously build a well-rounded professional portfolio. Collaborating with other creatives in the gaming and design community to share knowledge and refine skills. Actively networking with industry professionals to foster meaningful connections and stay current with industry trends. Applying skills in 3D modeling, game mechanics, and level design across various personal and collaborative projects.
Quality Assurance at FIFA Keyword Studios
August 1, 2022 - September 14, 2025
Coordinated with testers to meet quality standards and deadline targets. Playtested and evaluated patch changes to address key issues and potential developments with the team. Collaborated closely with leads and coworkers to maintain accurate documentation and to report high-impact bugs with actionable feedback to improve game quality.
Supervisor, Finishing Carpenter Crew at Mint Tiny House Company
August 1, 2023 - September 14, 2025
Led and coordinated finishing carpentry teams to meet quality and deadline targets. Managed construction of interior elements including framing, stairs, railings, and cabinetry. Collaborated closely with apprentices and crew leads to ensure clear communication and skill development.
Carpenter at Nestworks Construction
January 1, 2022 - September 14, 2025
Performed custom home builds and heritage home renovations requiring precision and adaptation. Worked closely with clients and team members to adjust plans and ensure project success.
Quality Assurance at Keyword Studios
December 1, 2021 - August 1, 2022
Coordinated with testers to meet quality standards and deadlines; performed playtests and evaluated patch changes to identify issues and potential improvements; collaborated with leads and co-workers to maintain accurate documentation and reporting; contributed to test planning and bug investigation to improve game quality.
Supervisor, Finishing Carpenter Crew at Mint Tiny House Company
March 1, 2022 - August 1, 2023
Led finishing carpentry teams to meet quality and deadline targets; managed construction of interior elements including framing, stairs, railings, and cabinetry; supervised apprentices and crew leads to ensure clear communication and skill development.
Carpenter at Nestworks Construction
November 1, 2016 - January 1, 2022
Performed custom home builds and heritage home renovations requiring precision and adaptation; worked closely with clients and team members to adjust plans and ensure project success.

Education

Diploma in Game Development and Design at Vancouver College of Art and Design
January 11, 2030 - January 1, 2025
Firefighting Technologies (FFTC) at Justice Institute of British Columbia (JIBC)
January 11, 2030 - January 1, 2021
Carpentry Apprenticeship Program at British Columbia Institute of Technology (BCIT)
January 11, 2030 - January 1, 2019
Diploma in Game Development and Design at Vancouver College of Art and Design
January 11, 2030 - January 1, 2025
Firefighting Technologies (FFTC) Certificate at Justice Institute of British Columbia (JIBC)
January 11, 2030 - January 1, 2021
Carpentry Apprenticeship Program at British Columbia Institute of Technology (BCIT)
January 11, 2030 - January 1, 2019
Diploma in Game Development and Design at Vancouver College of Art and Design
January 11, 2030 - January 1, 2025
Firefighting Technologies (FFTC) at Justice Institute of British Columbia (JIBC)
January 11, 2030 - January 1, 2021
Carpentry Apprenticeship Program at British Columbia Institute of Technology (BCIT)
January 11, 2030 - January 1, 2019

Qualifications

Quality strategy and test planning
January 11, 2030 - September 14, 2025
Leadership and mentorship of cross-functional teams
January 11, 2030 - September 14, 2025
Bug investigation and content review
January 11, 2030 - September 14, 2025
Firefighting Technologies (FFTC) Certificate
January 11, 2030 - January 1, 2021
Carpentry Apprenticeship Program
January 11, 2030 - January 1, 2019

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services