Available to hire
I have contributed to multiple game projects where I played a key role in character modeling, texturing, and environment creation.
My expertise extends to both hard surface and organic sculpting, emphasizing strong compositions, color theory, and storytelling. I have experience in graphic design and UI/UX tools such as Photoshop, Canva, and Figma, as well as creating assets for games, social media, and marketing materials. With a strong problem-solving mindset and an adaptability gained through my IT support experience at Clark University, I am passionate about creating immersive and visually compelling game worlds.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Intermediate
Russian
Fluent
Spanish; Castilian
Beginner
Work Experience
Media Services Assistant at Clark University
September 1, 2023 - PresentProvided technical support for campus IT systems, including computers, projectors, and audio equipment. Assisted professors with classroom technology and organized setups for university conferences and events.
Intern at Curtain Call Studios
August 1, 2025 - September 15, 20253D modeled and textured main game characters, transforming concept art into production-ready assets that aligned with artistic direction.
Education
High School Diploma at Lake Oswego High School
August 20, 2019 - June 20, 2023Bachelor of Arts in Interactive Media at Clark University
September 1, 2023 - May 20, 2027Qualifications
Industry Experience
Gaming, Media & Entertainment, Education, Software & Internet, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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