Hi, I’m Nick Budov, a dedicated sound designer and composer with a passion for shaping immersive audio for games and interactive media. I combine a strong analytical mindset with hands-on technical skills in audio implementation and optimization to deliver compelling soundscapes and reliable audio systems.
Over the years, I’ve created FX, ambiences, interactive music, and UI sounds; I’ve built audio systems in Wwise and Unity, coordinated across development, art, and marketing teams to ensure timely and accurate audio delivery, and documented technical workflows to keep projects moving smoothly. I’m based in Milan, Italy, and I’m excited to bring my cross-disciplinary experience to a challenging role in sound design.
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