Hi, I’m Danyal Iftikhar, a 3D Artist with over 9 years of experience in game environments, architecture, and interior visualization. Based in Rawalpindi, I enjoy turning concepts into polished, optimized 3D assets and scenes that support storytelling and immersion. I’ve collaborated with studios like SRG Gaming (Dubai), The Knights (Islamabad), Cygnus Orbit (Islamabad), and Cretesol (Islamabad), focusing on asset creation, environment design, texturing, and rendering. I am proficient in 3ds Max, Maya, Blender, Revit, Unity, Unreal Engine, AutoCAD, Lumion, Photoshop, Illustrator, Substance Painter, V-Ray, and After Effects, delivering high-quality visuals that perform well on target platforms.

DANYAL IFTIKHAR

Hi, I’m Danyal Iftikhar, a 3D Artist with over 9 years of experience in game environments, architecture, and interior visualization. Based in Rawalpindi, I enjoy turning concepts into polished, optimized 3D assets and scenes that support storytelling and immersion. I’ve collaborated with studios like SRG Gaming (Dubai), The Knights (Islamabad), Cygnus Orbit (Islamabad), and Cretesol (Islamabad), focusing on asset creation, environment design, texturing, and rendering. I am proficient in 3ds Max, Maya, Blender, Revit, Unity, Unreal Engine, AutoCAD, Lumion, Photoshop, Illustrator, Substance Painter, V-Ray, and After Effects, delivering high-quality visuals that perform well on target platforms.

Available to hire

Hi, I’m Danyal Iftikhar, a 3D Artist with over 9 years of experience in game environments, architecture, and interior visualization. Based in Rawalpindi, I enjoy turning concepts into polished, optimized 3D assets and scenes that support storytelling and immersion.

I’ve collaborated with studios like SRG Gaming (Dubai), The Knights (Islamabad), Cygnus Orbit (Islamabad), and Cretesol (Islamabad), focusing on asset creation, environment design, texturing, and rendering. I am proficient in 3ds Max, Maya, Blender, Revit, Unity, Unreal Engine, AutoCAD, Lumion, Photoshop, Illustrator, Substance Painter, V-Ray, and After Effects, delivering high-quality visuals that perform well on target platforms.

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Language

English
Fluent

Work Experience

3D Artist at SRG GAMING LLC
January 1, 2025 - September 19, 2025
3D artist responsible for character design, level design, object placement, and lighting to create immersive game environments. Collaborated on scene organization and asset integration for gameplay experience.
3D Artist at THE KNIGHTS PVT LTD
December 1, 2022 - September 19, 2025
Created 3D models, textures, materials, and animations; designed game environments; optimized assets for mobile performance; leveraged Photoshop and Substance Painter for texturing.
3D Artist at CYGNUS ORBIT
January 1, 2018 - September 19, 2025
Created 3D assets for AR/VR, designed immersive environments, and optimized assets for real-time rendering; collaborated with developers and designers to integrate assets into AR/VR projects.
3D Designer / Interior Designing at CRETESOL PVT LTD
December 1, 2016 - September 19, 2025
Consulted with clients, planned spaces, created 3D models and textures, set up lighting and rendering with Arnold, V-Ray, and Corona; documented processes for collaboration.
3D Artist at SRG GAMING LLC
January 1, 2025 - September 19, 2025
Created characters including appearance, clothing, accessories, and animations; designed and organized level scenes; populated levels with objects, props, and interactive elements; ensured proper scale and alignment; implemented lighting, light mapping, shadows, and post-processing to achieve the desired ambiance and immersion.
3D Artist at THE KNIGHTS PVT LTD
December 31, 2022 - September 19, 2025
Created 3D models, textures, materials, and animations for mobile games; designed environments and landscapes; performed texturing and shading using Photoshop and Substance Painter; optimized assets for mobile performance while preserving visual quality.
3D Artist at CYGNUS ORBIT
January 1, 2018 - September 19, 2025
Created 3D models, textures, materials, and animations for AR/VR experiences; designed immersive environments and props; optimized assets for real-time rendering; collaborated with developers and other artists to integrate assets into AR/VR projects.
3D Designer/ Interior Designing at CRETESOL PVT LTD
December 31, 2016 - September 19, 2025
Consulted with clients to understand requirements and budgets; space planning and layout optimization; created 3D models in Autodesk 3ds Max and AutoCAD; developed textures and materials; set up lighting and performed rendering using Arnold, V-Ray, and Corona; documented processes and ensured deliverables met client expectations.
3D Artist at SRG GAMING LLC
January 1, 2025 - September 19, 2025
As a 3D Artist, I designed characters, including appearance, clothing, accessories, and animations; built new level scenes, organized scene hierarchy, and used Unity's prefab system to group assets. I placed objects and props, ensuring proper scale and alignment, and developed lighting setups to enhance mood and immersion.
3D Artist at THE KNIGHTS PVT LTD
December 1, 2022 - September 19, 2025
Created 3D models, textures, materials, and animations for mobile games; designed game environments with landscapes, buildings, and props; applied textures using Photoshop and Substance Painter; optimized assets for mobile performance while maintaining visual quality.
3D Artist at CYGNUS ORBIT
January 1, 2018 - September 19, 2025
Asset creation, textures, materials, and animations for AR/VR experiences; designed immersive virtual environments; optimized assets for real-time rendering and collaborated with developers to integrate assets into projects.
3D Designer / Interior Designing at CRETESOL PVT LTD
December 1, 2016 - September 19, 2025
Client consultation; space planning; designed 3D models using AutoCAD and 3ds Max; applied textures and materials (wood, metal, glass, fabric); set up lighting and rendering with Arnold, V-Ray, and Corona; documented workflows for collaboration.
3D Artist at SRG GAMING LLC
January 1, 2025 - October 17, 2025
Created character design elements, developed level design plans, placed objects and props, and implemented lighting and post-processing to enhance mood and immersion. Organized scene hierarchy using empty Game Objects and Unity prefab systems to group and arrange assets, ensuring proper scale, alignment, and gameplay aesthetics.
3D Artist at THE KNIGHTS PVT LTD
December 1, 2022 - October 17, 2025
Produced 3D assets, textures, materials, and animations for mobile games; designed environments with 3D landscapes, buildings, and props; created textures in Photoshop and Substance Painter; optimized assets for mobile performance while preserving visual quality.
3D Artist at CYGNUS ORBIT
January 1, 2018 - October 17, 2025
Created 3D assets, textures, materials, and animations for AR/VR experiences; designed immersive environments, landscapes, architecture, and props; optimized assets for real-time rendering and collaborated with developers to integrate assets into AR/VR projects.
3D Designer / Interior Designing at CRETESOL PVT LTD
December 1, 2016 - October 17, 2025
Engaged in client consultations, space planning, and designing 3D models using 3ds Max and AutoCAD; applied textures and materials, set up lighting, and rendered with engines like Arnold, V-Ray, and Corona; documented design processes and solved technical challenges to ensure correct geometry, textures, and environment compatibility.

Education

SSC at Federal Board, Islamabad
January 1, 2010 - January 1, 2010
SSC at Federal board, Islamabad
January 1, 2010 - December 31, 2010
SSC at Federal Board, Islamabad
January 1, 2010 - January 1, 2010
SSC at Federal board, Islamabad
January 1, 2010 - January 1, 2010

Qualifications

D.A.E (Civil)
January 1, 2010 - January 1, 2014
D.A.E (Civil)
January 1, 2010 - December 31, 2014
D.A.E (Civil)
January 1, 2010 - January 1, 2014
D.A.E (Civil)
January 1, 2010 - January 1, 2014

Industry Experience

Gaming, Media & Entertainment, Real Estate & Construction, Professional Services, Software & Internet, Other