Hello! I'm Rida Naaimi, a passionate full stack developer who loves turning complex data into scalable web apps. I enjoy translating messy requirements into clean, robust software and collaborating with cross-functional teams to ship features that users actually love. I specialize in 3D rendering and geospatial tech and am eager to contribute to meaningful, concrete, and innovative projects. I thrive on hands-on frontend and backend work and enjoy exploring new ideas, data visualization, and immersive interfaces with efficient, well-documented code.

Hello! I'm Rida Naaimi, a passionate full stack developer who loves turning complex data into scalable web apps. I enjoy translating messy requirements into clean, robust software and collaborating with cross-functional teams to ship features that users actually love. I specialize in 3D rendering and geospatial tech and am eager to contribute to meaningful, concrete, and innovative projects. I thrive on hands-on frontend and backend work and enjoy exploring new ideas, data visualization, and immersive interfaces with efficient, well-documented code.

Available to hire

Hello! I’m Rida Naaimi, a passionate full stack developer who loves turning complex data into scalable web apps. I enjoy translating messy requirements into clean, robust software and collaborating with cross-functional teams to ship features that users actually love.

I specialize in 3D rendering and geospatial tech and am eager to contribute to meaningful, concrete, and innovative projects. I thrive on hands-on frontend and backend work and enjoy exploring new ideas, data visualization, and immersive interfaces with efficient, well-documented code.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Full Stack Developer Intern at Burgundy Computer Science Laboratory (Cultural Heritage)
October 1, 2024 - September 20, 2025
Designed and developed a web platform to visualize and manage 3D geolocated cultural artifacts; built a responsive frontend with React, Three.js, and iTowns for globe-based rendering; integrated support for BIM and 3D model formats (IFC, OBJ/ZIP) with texture; engineered a RESTful API using Node.js and PostgreSQL/PostGIS for efficient spatial data operations; automated deployment on remote servers using Docker and Bash, ensuring stable uptime and updates.
Full Stack Developer Intern at Burgundy Computer Science Laboratory (Cultural Heritage & Archaeology)
October 1, 2024 - September 20, 2025
Built a collaborative and scalable 3D web platform for researchers to browse, filter, and download rough surface datasets from a dedicated server. Implemented a responsive frontend with HTML, CSS, React.js, Three.js, and iTowns enabling intuitive dataset exploration and cart-based selection. Implemented backend services using Node.js, Express.js, and PostgreSQL/PostGIS for data management and complex querying. Deployed platform with Docker, Webpack, and Bash scripts on a remote server for continuous access. Integrated 3D object visualization and real-time interaction on a virtual globe; adapted to evolving research needs through close collaboration with international archaeologists; designed RESTful API and tested with Postman.
Full Stack Web Platform Developer (University Project) at Burgundy Computer Science Lab
March 31, 2024 - September 20, 2025
Built a full-stack web platform for researchers and industry professionals to browse, filter, and download rough datasets from a dedicated server. Frontend implemented with React.js, Three.js, and iTowns, enabling intuitive data exploration and 3D visualization. Implemented backend using Node.js, Express.js, and MongoDB/PostGIS for spatial data storage and REST API delivery. Deployed on a remote server using Docker, Webpack, and Bash scripts for reliable access. Collaborated with international researchers to tailor features to evolving needs and ensure a robust, scalable solution.
3D Web Platform Developer at Burgundy Computer Science Lab
October 31, 2024 - September 20, 2025
Developed a collaborative and scalable 3D web platform for researchers in archaeology and history, enabling visualization and sharing of geolocated cultural heritage objects. Frontend built with React.js, Three.js, and iTowns, delivering real-time interaction on a virtual globe. Managed 3D data interoperability by integrating IFC (BIM) and OBJ/ZIP formats, with textures support and georeferencing. Implemented backend using Node.js, Express.js, and MongoDB/PostGIS for spatial data storage and REST API delivery. Deployed on a remote server with Docker and Bash scripts. Adapted to evolving research needs through close collaboration with international archaeologists.

Education

Master in Image and Artificial Intelligence at University of Burgundy – Dijon, France
January 11, 2030 - January 1, 2024
Master in Image and Artificial Intelligence at University of Burgundy
January 11, 2030 - January 1, 2024
Master in Image and Artificial Intelligence at University of Burgundy
January 11, 2030 - January 1, 2024

Qualifications

TOEIC
January 11, 2030 - September 20, 2025
TOEIC (Test of English for International Communication) Score: 950/990 (C1)
January 1, 2024 - September 20, 2025
TOEIC
January 1, 2024 - September 20, 2025

Industry Experience

Software & Internet, Media & Entertainment, Education, Professional Services, Computers & Electronics