I am a Brazilian 2D artist and concept artist with experience in game art, character design, and prop design. I thrive on collaborative environments and delivering production-ready artwork that fits game pipelines. Since 2024, I have been freelancing Steam capsule illustrations for indie game developers, focusing on marketing-driven visuals and strong storytelling to boost visibility and engagement.
I have designed characters, props, enemies, and environments across multiple projects, created model sheets and turnarounds, and maintained clean style guides to support efficient teamwork. I enjoy translating ideas into clear silhouettes and functional designs that communicate gameplay and mood.
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