Sherry Lu

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Chinese
Fluent
English
Advanced
Japanese
Beginner

Work Experience

Immersive Designer Intern at The Walking Cane Practice Sim Project, UNSW
March 5, 2025 - July 29, 2025
Refined original design of The Walking Cane Practice Sim Project at UNSW; executed a full UX design process for learning mode, resulting in iteration of the initial solution. Developed a runnable prototype in Unity to demonstrate how user interfaces would be presented in an XR environment. Assisted in hosting meetings with third parties to enhance transdisciplinary collaboration; prototyped innovative solutions for industry-specific challenges.
Independent Designer at UNSW – New Genesis VR Parenting Simulator (Personal Proposal & Business Plan)
September 1, 2024 - September 29, 2025
Independent designed a scenario-based training project to educate child bearing families on infant care and parent-child interaction, visualizing user flows through detailed storyboards; proposed a detailed business plan, including competitor analysis and a business model.
App Designer / Product Designer at Ratatouille – Food & Drinks App Development (UTS Personal Project)
May 1, 2022 - September 29, 2025
An online restaurant reservation app that shows nearby restaurants with ratings and detailed information; drafted and developed a fully interactive prototype on Figma; conducted user testing and iterated the design.
Immersive Designer at UNSW - New Genesis VR Parenting Simulator
September 1, 2024 - September 29, 2025
Independent immersive design on New Genesis VR Parenting Simulator (UNSW): created scenario-based training to educate childbearing families on infant care and parent-child interaction. Visualized end-to-end user flows with detailed storyboards, proposed a detailed business plan including competitive analysis and a scalable business model. Developed a runnable prototype approach to test learning modes and interactions in XR, coordinating with stakeholders to refine requirements.
Social Media Officer & Welfare Officer at UTS HELPS Buddy Program
December 31, 2023 - September 29, 2025
Volunteer role managing social media and welfare initiatives; supported communications, event coordination, and member welfare activities; collaborated with peers to promote engagement and inclusive events.
Volunteer at UNSW Immersion Club
January 1, 2025 - Present
Volunteer involvement with the UNSW Immersion Club, supporting events and community-building activities, contributing to outreach and program operations.
Immersive Designer Intern at The Walking Cane Practice
July 1, 2025 - September 29, 2025
Participated in refining the original design of the Walking Cane Practice Simulation Project at UNSW, executing a full UX design process from research to interaction design. Developed a runnable prototype in Unity to demonstrate XR interfaces and led cross-disciplinary meetings with third parties to prototype innovative industry-specific solutions.
Product Designer at Rataouille Food & Drinks App (UTS Rapid Prototype Development)
April 1, 2022 - May 1, 2022
Developed an online restaurant reservation app prototype showing nearby restaurants with ratings and detailed information. Drafted and developed a fully interactive prototype in Figma. Conducted user testing and iterated the design based on feedback to improve usability.
UX Design Consultant at Harris Community Centre
March 1, 2025 - Present
Provided UX design consultation and part-time marketing support (Marketing Assistant) to improve community center interfaces and outreach.
UX Design Consultant at UNSW Immersion Club
January 1, 2025 - Present
Delivered UX design guidance and contributed to immersive learning project development at the UNSW Immersion Club.
Immersion Designer Internship at UNSW – The Walking Cane Practice
March 1, 2025 - October 1, 2025
Participated in the refinement of the original design of The Walking Cane Practice at UNSW LITE room. Executed a full UX design process according to the conceptualization and design development of learning mode, which resulted in further iteration of the initial solution. Developed a runnable prototype in Unity to demonstrate how user interfaces would be presented in an XR environment. Assisted in hosting meetings with third-party to enhance trans-disciplinary collaboration in the project, ideating and prototyping innovative solutions for industry-specific challenges together.
Product/UX Designer at UTS Rapid Prototype Development
April 1, 2022 - May 1, 2022
Ratatouille – Food & Drinks App: An online restaurant reservation app; individually drafted and developed a fully interactive prototype on Figma. Conducted user testing, evaluated design, and iterated design for usability.
Proof of Concept Lead / Creator at UNSW Social Coordination / Halloween Project
March 1, 2025 - July 1, 2025
Delivered a 'Proof of Concept' for a Halloween project; led the development of multimedia and visual content for the social media campaign promoting the event with teammates (IG: @unswclubimmersion). Spearheaded the creation of multimedia assets and visual content.

Education

Master of Simulation and Immersive Technology at University of New South Wales
January 1, 2024 - January 1, 2025
Bachelor of Communication (Digital and Social Media) at University of New South Wales
January 1, 2020 - January 1, 2023
Master of Simulation and Immersive Technology at University of Technology Sydney
January 1, 2020 - January 1, 2023
Master of Simulation and Immersive Technology at University of New South Wales
January 1, 2024 - January 1, 2025
Bachelor of Communication (Digital and Social Media) at University of Technology Sydney
January 1, 2020 - January 1, 2023
Master of Simulation and Immersive Technology at University of New South Wales
January 1, 2024 - January 1, 2025
Bachelor of Communication (Digital and Social Media) at University of Technology Sydney
January 1, 2020 - January 1, 2023
Bachelor of Communication (Digital and Social Media) at University of New South Wales
January 1, 2020 - January 1, 2023
Master of Simulation and Immersive Technology at University of Technology, Sydney
January 1, 2024 - January 1, 2025
Bachelor of Communication ( Digital and Social Media ) at University of Technology, Sydney
January 1, 2020 - December 31, 2023
Master of Simulation and Immersive Technology at University of New South Wales
January 1, 2024 - December 31, 2025
Bachelor of Communication (Digital and Social Media) at University of Technology, Sydney
January 1, 2020 - January 1, 2023

Qualifications

Bachelor of Communication (Digital and Social Media)
January 11, 2030 - September 29, 2025
Master of Simulation and Immersive Technology
January 1, 2024 - January 1, 2025

Industry Experience

Media & Entertainment, Software & Internet, Education, Professional Services, Other, Gaming