Hi, I’m Callum Moffat — a freelance concept artist and digital illustrator with a strong background in 3D modelling, texturing, and game art. Over the past four years I’ve crafted high-quality 3D models and concept art for indie game projects, helping teams shape visual direction from mood boards to final assets. I love collaborating across disciplines and delivering visuals that are both striking and functional.
I’ve led art direction on client briefs, built cohesive art pipelines, and contributed across multiple games from concept to production. I’m passionate about continuous growth, fast-paced game jams, and creating immersive art that supports storytelling and gameplay.
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