I’m a game developer and programmer based in Hull, UK, currently pursuing an MSc in Computer Science for Games Programming. I have hands-on experience delivering multiplayer VR experiences, real-time graphics, and networked simulations using Unity, DirectX, Azure DevOps, and GitHub, with a strong focus on collaborative, agile development.
I thrive in fast-paced teams, have served as Scrum Master and team lead for a four-member project, and enjoy turning ideas into playable prototypes and well-documented software. I’m passionate about pushing my limits through challenging game projects and continuously learning new tools and techniques to deliver engaging experiences.
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