Skills
Language
English
Fluent
Work Experience
Unreal Engine Developer at Shardfall
June 1, 2025 - October 9, 2025Developed and designed a game in Unreal Engine within one month. Designed, constructed, and programmed 30+ game systems. Led project tracking using Jira/Confluence for 50+ tasks.
Unreal Engine Developer at Project Meltdown
May 1, 2025 - October 9, 2025Developed and assisted in the design of a full game in Unreal Engine over two months. Led map design and object development with a 6-person team. Used Perforce and Jira/Confluence to coordinate team efforts. Conducted 3+ user testing sessions and iterated based on feedback.
MS Visual Studio Developer at Astreya
February 1, 2025 - October 9, 2025Created a full game in one month using ENTT with MS Visual Studio. Led gameplay development among 4 teammates. Used GitHub to share code and debug with 4 developers. Implemented physics interactions using ENTT across 90+ entities.
Unity Developer at Warrior Of Wimsey
January 1, 2024 - October 9, 2025Created a full game in one month using Unity. Led map design among 4 developers. Performed 5 user testing sessions to improve core gameplay systems. Used GitHub for collaboration with 4 developers.
Unreal Engine Developer at Shardfall
June 1, 2025 - October 9, 2025Developed and designed a complete game in one month using Unreal Engine; built and programmed 30+ game systems; managed a 50+ task Jira/Confluence board to track progress.
Unreal Engine Developer at Project Meltdown
May 1, 2025 - October 9, 2025Led map design and object development as part of a 6-member Unreal Engine team; collaborated with 5 other developers; utilized Perforce and Jira/Confluence; conducted 3+ user testing sessions and iterated based on feedback to improve completion rate.
MS Visual Studio Developer at Astreya
February 1, 2025 - October 9, 2025Created a full game in one month using ENTT with MS Visual Studio; led gameplay development; collaborated with 4 other developers; used GitHub to share code and debug; implemented physics interactions using ENTT across 90+ entities.
Unity Developer at Warrior Of Wimsey
January 1, 2024 - October 9, 2025Created a full game in one month using Unity; led map design; conducted 5 sessions of user testing to improve core gameplay; used GitHub for collaboration with 4 other developers.
Unreal Engine Developer at Shardfall
June 1, 2025 - October 9, 2025Developed and designed a game in Unreal Engine within one month. Built 30+ game systems, from gameplay logic to assets, and managed tasks. Maintained a Jira/Confluence board tracking 50+ tasks and progress.
Unreal Engine Developer at Project Meltdown
May 1, 2025 - October 9, 2025Developed and assisted in the design of a full game in Unreal Engine over two months. Led map design and object development for a 6-person team; coordinated with Perforce and Jira/Confluence to unify the group. Conducted 3+ user testing sessions and iterated to improve completion rate.
MS Visual Studio Developer at Astreya
February 1, 2025 - October 9, 2025Created a full game in one month using ENTT with MS Visual Studio. Led gameplay development among 4 teammates; used GitHub for code sharing and debugging. Implemented physics interactions across 90+ entities to enhance gameplay.
Unity Developer at Warrior Of Wimsey
January 1, 2024 - October 9, 2025Created a full game in one month using Unity. Led map design on a 4-member team; conducted 5 user testing sessions to refine core gameplay and used GitHub for collaboration.
Education
Bachelor of Science in Game Development (B.S.) at Full Sail University
January 11, 2030 - July 1, 2025Bachelor of Science in Game Development (B.S.) at Full Sail University
January 11, 2030 - July 1, 2025Bachelor of Science in Game Development (B.S.) at Full Sail University
January 11, 2030 - July 1, 2025Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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