James Mushahwar
Hello, I’m James Mushahwar, a game developer and software engineer with a focus on gameplay programming, AI, and systems design.
About
Hello, I’m James Mushahwar, a game developer and software engineer with a focus on gameplay programming, AI, and systems design. I’ve built experience across both game development and general software engineering, collaborating with artists and designers to craft engaging experiences.
Currently a Games Programmer at Stormcloud Games, I contribute across all aspects of gameplay—from player controls and camera systems to AI, networking, and split-screen gameplay. I thrive in small autonomous teams where trust and accountability drive delivery, and I’m eager to bring reliable, well-structured code to any project.
- 9 years' experience
- Joined October 2025
Skills· 12
Languages
- EnglishFluent
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
Work experience· 8 roles
Work in a 13- to 20-person team; responsible for all aspects of gameplay including player controls, camera and character systems, AI implementation from concept to completion, and networked/split-screen gameplay. Autonomy in a small coding team has accelerated learning and broadened contributions, making me a reliable asset across departments.
Responsible for player controls, camera and character systems; AI implementation from concept to completion; networked and split-screen gameplay; contributed to team growth from 13 to 20 members, delivering features with autonomy and reliability.
Developed fixes and improvements to the product base within an Agile workflow. Used C++, C, C#, JavaScript, and ASP.NET for frontend; demonstrated ability to switch between urgent customer requests and ongoing releases.
Education
Certifications and awards
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