I’m a Unity Game Developer and Gameplay Programmer with over a decade of experience in building mobile and PC games. I specialize in designing gameplay systems, UI-driven mechanics, and scalable client–server features. My work includes Morbbi Bartar (Top Coach), a football management game with over 2.5M installs and a 4.7 rating. Passionate about performance optimization, game balance, and delivering seamless player experiences. Always open to collaborating on ambitious and creative projects.

Ali Asghar Azhdari

I’m a Unity Game Developer and Gameplay Programmer with over a decade of experience in building mobile and PC games. I specialize in designing gameplay systems, UI-driven mechanics, and scalable client–server features. My work includes Morbbi Bartar (Top Coach), a football management game with over 2.5M installs and a 4.7 rating. Passionate about performance optimization, game balance, and delivering seamless player experiences. Always open to collaborating on ambitious and creative projects.

Available to hire

I’m a Unity Game Developer and Gameplay Programmer with over a decade of experience in building mobile and PC games. I specialize in designing gameplay systems, UI-driven mechanics, and scalable client–server features. My work includes Morbbi Bartar (Top Coach), a football management game with over 2.5M installs and a 4.7 rating. Passionate about performance optimization, game balance, and delivering seamless player experiences. Always open to collaborating on ambitious and creative projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Unity Game Developer / Gameplay Programmer at Orca Games / Enlightened Robot Entertainment
February 1, 2021 - Present
Contributed to Morbbi Bartar (Top Coach), a football management mobile game with 2.5M+ installs and a 4.7/5 rating. Designed and implemented a wide range of UI-driven gameplay systems, including match visualization, team management, training, stadium customization, transfers, in-game store, and live-service features such as daily rewards, notifications, and season passes. Integrated client–server communication, data synchronization, and user progression systems. Optimized performance, memory usage, and scalability using Unity’s profiling tools, Addressables, and analytics/asset management SDKs. Collaborated on a server-side football simulation project (Java) to improve match logic and balance.
Game Developer at Pishro Fanavar Airin
February 1, 2021 - October 15, 2025
Developed gameplay mechanics and realistic vehicle physics systems in Unity using C#, enhancing player interaction and control. Conducted build testing, identified performance bottlenecks, and implemented optimizations to improve frame rate and stability. Mentored junior Unity developers, guiding coding standards, best practices, and gameplay system implementation.
Software Developer at Namaad Iran
September 1, 2020 - October 15, 2025
Developed enterprise software systems (Accounting, Treasury, Contracts, Quality Control) using VB.NET and SQL Server. Designed and optimized database structures to ensure scalability and data integrity. Collaborated with analysts and engineers to deliver reliable business solutions.
Indie Game Developer / Programmer at Independent / Self-employed
January 1, 2016 - October 15, 2025
Designed and developed multiple independent game prototypes for PC. Created Massacre, a 2D action game with fast-paced combat and stylized visuals (Adobe Flash AS3). Managed full production cycle: programming, UI design, gameplay balancing, and testing.

Education

B.Sc. in Computer Engineering at Iran University of Science and Technology
January 11, 2030 - January 1, 2012
High School Diploma in Mathematics and Physics at Shahid Beheshti High School (Exceptional Talents)
January 11, 2030 - October 15, 2025

Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment
    paper Morabbi bartar (top coach)

    A football management mobile game published in Iran market with over 2.5 million downloads and a 4.7/5 rating.
    The game contains various features like squad management, player training, stadium customization, transfer market, season calender, tournament leaderboards, fan base, profile and achievement s, mailbox, shop and a visualized match simulation.