Available to hire
Hi, I’m Sandro Girardi, a concept artist and illustrator specializing in character, creature, and prop design. I create visuals that align with gameplay mechanics, narrative, and world-building goals.
My education and experience have honed my ability to produce high-quality work on time in fast-paced environments, thriving in collaborative, small-to-mid sized teams to bring bold fantasy worlds to life.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Spanish; Castilian
Advanced
French
Advanced
Italian
Advanced
Catalan; Valencian
Intermediate
German
Intermediate
Work Experience
Lead Concept Artist & Illustrator at Cliffhanger Art (Self-employed)
May 1, 2023 - October 17, 2025Led a small team to develop an old‑school narrative‑driven hardcore survival game. Created concepts for environments, characters, creatures and weapons; produced draft blocks of environmental assets and promotional art.
Concept Artist at Mythralis Miniatures
July 1, 2024 - October 17, 2025Created a variety of concepts for figures and game assets; contributed to the visual development of tabletop miniature lines.
Concept Artist at Silent Comando Games
June 1, 2024 - October 17, 2025Developed concept art for an indie survival game, shaping monsters, environments and props to fit the game’s mood.
Concept Artist at Cynaguile Entertainment
April 1, 2025 - October 17, 2025Created environments, characters, creatures and weapon/prop designs; assisted in visualizing game worlds for a dark fantasy project.
Concept Artist at Independent Production
July 1, 2025 - October 17, 2025Participated in a freelance team developing a narrative-driven RPG; produced card art, props and creature concepts for print/digital media.
Concept Artist at Gamucatex
January 1, 2025 - PresentCreated concept art for tabletop/game assets; collaborated with studios on visual development and asset production.
Lead Concept Artist & Illustrator at Independent Studio
April 1, 2023 - May 31, 2023Lead concept artist in a small team aiming to develop a neo-old-school narrative-driven survival game. Created concepts for environments, characters, creatures and weapons. Produced rough block-outs of environmental assets for future use. Developed promotional art for the game.
Freelance Concept Artist & Illustrator at Independent / Freelance
April 1, 2023 - May 31, 2023Worked alongside a sizeable team of artists to bring to life a dark fantasy tabletop RPG. Produced a variety of illustrations for character cards and relic/item cards. Developed concepts ranging from prop design, key-shots, environment design, 3D blockouts and character concept artwork. Created promotional art for the game.
Education
Master in Digital Directing at ArtFX Montpellier, Montpellier, France
January 11, 2030 - October 17, 2025Diploma at Barcelona Academy of Art
January 11, 2030 - October 17, 2025Education at British School of Barcelona
January 11, 2030 - October 17, 2025Diploma at Barcelona Academy of Art
January 11, 2030 - March 17, 2026 at British School of Barcelona
January 11, 2030 - March 17, 2026 at ArtFX, Montpellier, France
January 11, 2030 - March 17, 2026 at Nuboyana FX, Portugal
January 11, 2030 - March 17, 2026Qualifications
Diploma - Barcelona Academy of Art
January 11, 2030 - October 17, 2025Master in Digital Directing - ArtFX
January 11, 2030 - October 17, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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