I’m a game developer with a strong mix of creativity and technical skill, experienced in building hyper-casual and interactive games from prototype to release. Along the way, I’ve worked on gameplay systems, rapid prototyping, and delivering polished, player-ready experiences. I love collaborating with designers and artists to turn ideas into tangible experiences, and I thrive under tight deadlines. I’m always pushing to sharpen my skills and embrace new technologies to expand what games can do.

Rafael Wijesekera

I’m a game developer with a strong mix of creativity and technical skill, experienced in building hyper-casual and interactive games from prototype to release. Along the way, I’ve worked on gameplay systems, rapid prototyping, and delivering polished, player-ready experiences. I love collaborating with designers and artists to turn ideas into tangible experiences, and I thrive under tight deadlines. I’m always pushing to sharpen my skills and embrace new technologies to expand what games can do.

Available to hire

I’m a game developer with a strong mix of creativity and technical skill, experienced in building hyper-casual and interactive games from prototype to release. Along the way, I’ve worked on gameplay systems, rapid prototyping, and delivering polished, player-ready experiences.

I love collaborating with designers and artists to turn ideas into tangible experiences, and I thrive under tight deadlines. I’m always pushing to sharpen my skills and embrace new technologies to expand what games can do.

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Work Experience

Senior Game Developer at Daven Studio (Naved Tech Pvt. Ltd.)
August 2, 2025 - October 19, 2025
Remote developed and prototyped hyper-casual game ideas into playable builds. Worked independently and with the team to create reusable systems and deliver polished games under tight deadlines. Contributed to multiple shipped projects, managed a live game with seamless updates, and integrated monetization features (ads, etc.).
Game Developer (Freelance) at Upwork
July 1, 2022 - Present
Developed small-scale game projects tailored to client requirements. Adapted quickly to different project scopes and creative directions. Maintained strong client relationships through clear, consistent communication.
Lead / Senior Game Developer at Motion Miracles
October 2, 2022 - October 19, 2025
Led and developed hyper-casual mobile games from concept to release. Oversaw production schedules, QA, and final delivery. Managed team outputs to meet project goals and deadlines. Balanced leadership with hands-on development to ensure high-quality results.
Game Developer at Motion Miracles
July 2, 2021 - October 19, 2025
Researched market trends to generate innovative hyper-casual game concepts. Rapidly prototyped and developed playable builds. Delivered polished, engaging games under tight deadlines. Balanced creativity with practical design and technical execution.
Junior Software Engineer at Inova ITS Systems
November 1, 2020 - October 19, 2025
Maintained and enhanced a large-scale Ruby on Rails codebase. Fixed complex bugs and added new features to improve functionality. Optimized performance for greater scalability. Collaborated with product teams to deliver business-critical updates.

Education

BSc Computer Science at Heriot-Watt University
January 1, 2016 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment