I'm a developer with more than 5 years of experience in the video game sector, organized, eager to keep on learning and able to work in a team and in a multidisciplinary environment. During my internship at Drawing Code SL in Olot I worked on several prototypes, both alone and as part of a team under the supervision and guidance of our Lead Programmer.

Rafael Cuadros

I'm a developer with more than 5 years of experience in the video game sector, organized, eager to keep on learning and able to work in a team and in a multidisciplinary environment. During my internship at Drawing Code SL in Olot I worked on several prototypes, both alone and as part of a team under the supervision and guidance of our Lead Programmer.

Available to hire

I’m a developer with more than 5 years of experience in the video game sector, organized, eager to keep on learning and able to work in a team and in a multidisciplinary environment.

During my internship at Drawing Code SL in Olot I worked on several prototypes, both alone and as part of a team under the supervision and guidance of our Lead Programmer.

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Work Experience

Junior Unity Programmer at Reminiscent Games
July 1, 2019 - October 25, 2025
I worked on my own projects, in a team of 4 people. We were developing 'Glory: Conquer the Sea', an action, exploration and adventure video game for PC that we finally didn't publish due to lack of resources, but we exhibited it in several events with a positive result. It also allowed us to grow as professionals, gain more experience and improve.
Junior Unity Programmer at Blue Tech World SL
January 31, 2020 - October 25, 2025
I worked developing the video game 'The Roan Game'. I was in charge of several tasks such as gameplay programming, UI, PlayFab implementation, project management in GitHub, in-app purchases and ad simple implementation, shaders, game optimization, version control and uploading the app to Play Store and App Store, among other tasks.
Unity Programmer - Freelance at Metaverse PTE LTD (Singapore)
May 31, 2021 - October 25, 2025
I worked as a freelance Unity programmer for Metaverse, based in Singapore. Developing several video games for mobile and working in a multidisciplinary and international team. The main market was blockchain video games in Asia.
Unity Programmer at Mean Mink
January 1, 2021 - Present
I'm currently working on my personal project, 'Wild Rumble', a battle-soccer 3v3 and roguelike game for PC that will be released in early 2025. With a team of 6 people, I'm in charge of doing general programming tasks like gameplay, UI, AI, version control, documentation and code architecture compliance.

Education

Add your educational history here.

Qualifications

C# Developer Trainee (Drawing Code SL, Olot)
January 11, 2030 - October 25, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment