Hi! I'm Matt Ringenberg, a hands-on full-stack software engineer with over a decade of experience in software development, game design, VR, and emerging technologies. I specialize in building high-performance applications, cloud streaming, and networked solutions, and I enjoy solving complex technical challenges and contributing to open-source projects.\n\nAs President of TopVR, I lead development and release of multiple Steam games and VR experiences, including Take the Throne and Dungeon Survivors, and I'm currently building Exile Protocol. I love turning bold ideas into scalable, playable products and exploring innovations like motion capture, real-time streaming, and procedurally generated game worlds.

Matt Ringenberg

Hi! I'm Matt Ringenberg, a hands-on full-stack software engineer with over a decade of experience in software development, game design, VR, and emerging technologies. I specialize in building high-performance applications, cloud streaming, and networked solutions, and I enjoy solving complex technical challenges and contributing to open-source projects.\n\nAs President of TopVR, I lead development and release of multiple Steam games and VR experiences, including Take the Throne and Dungeon Survivors, and I'm currently building Exile Protocol. I love turning bold ideas into scalable, playable products and exploring innovations like motion capture, real-time streaming, and procedurally generated game worlds.

Available to hire

Hi! I’m Matt Ringenberg, a hands-on full-stack software engineer with over a decade of experience in software development, game design, VR, and emerging technologies. I specialize in building high-performance applications, cloud streaming, and networked solutions, and I enjoy solving complex technical challenges and contributing to open-source projects.\n\nAs President of TopVR, I lead development and release of multiple Steam games and VR experiences, including Take the Throne and Dungeon Survivors, and I’m currently building Exile Protocol. I love turning bold ideas into scalable, playable products and exploring innovations like motion capture, real-time streaming, and procedurally generated game worlds.

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Experience Level

Expert
Expert
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Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Work Experience

Senior Engineer, Emerging Technologies at Spectrum / Charter Communications
January 1, 2019 - November 10, 2025
Led development of Cloud VR technology for standalone HMDs via real-time cloud streaming, achieving 60 FPS playback with a 50ms latency threshold. Drove Light-Field Streaming, enabling the first 6DOF stream of real-world video to a standalone VR headset. Engineered Holographic Streaming, transmitting 8Kx8K quilt video to Looking Glass 3D displays. Designed Eidolon, a 3D web conferencing application leveraging motion capture for digital avatars, reducing bandwidth by 99% compared to standard video streaming. Built a stateless middleware API to facilitate seamless communication between internal services and external billing systems, enabling secure and scalable integration. Authored 5 patents related to real-time streaming and motion capture technologies.
President and Lead Developer at TopVR
January 1, 2015 - November 10, 2025
Developed and released Take the Throne, an online multiplayer battle royale, securing $75K in funding. Developed and released Dungeon Survivors, an online co-op fantasy roguelite with host migration and procedural generation. Currently developing Exile Protocol, featuring procedural generation and co-op multiplayer. Created VR Paintball, the first multiplayer VR shooter on Google Play with 1M downloads. WIP projects include a Fantasy MMORPG with procedural dungeons and integrated ChatGPT-4 for NPC interactions, and Abandon Earth, an open-world VR multiplayer game with seamless island-based instancing and a scalable architecture for hundreds of thousands of concurrent users.
Software Developer Consultant at Self-Employed
January 1, 2018 - January 1, 2018
Designed business websites, including shaka.org, and modernized backend databases. Developed custom APIs and integrated secure database solutions for web applications.

Education

Bachelor of Science in Computer Science at Colorado State University
January 11, 2030 - November 10, 2025

Qualifications

Patents related to VR and real-time streaming
January 11, 2030 - November 10, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment