I'm a passionate game designer and aspiring technical artist with a curiosity to push the boundaries where art meets technology. I love exploring procedural animation, AI, and VR/AR, and I enjoy building pipelines that bring creative ideas to life. I thrive in collaborative environments and am driven by delivering cohesive, high-quality art across 3D, 2D, and UI work. My experience spans 3D modeling, rigging, and texturing in Maya, Blender, and Houdini, along with 2D environment art and UI/UX design for USC Games projects. I strive to contribute to immersive worlds by integrating art pipelines into Unreal Engine and by communicating effectively between engineers and artists.

Gao Liang Cindy

I'm a passionate game designer and aspiring technical artist with a curiosity to push the boundaries where art meets technology. I love exploring procedural animation, AI, and VR/AR, and I enjoy building pipelines that bring creative ideas to life. I thrive in collaborative environments and am driven by delivering cohesive, high-quality art across 3D, 2D, and UI work. My experience spans 3D modeling, rigging, and texturing in Maya, Blender, and Houdini, along with 2D environment art and UI/UX design for USC Games projects. I strive to contribute to immersive worlds by integrating art pipelines into Unreal Engine and by communicating effectively between engineers and artists.

Available to hire

I’m a passionate game designer and aspiring technical artist with a curiosity to push the boundaries where art meets technology. I love exploring procedural animation, AI, and VR/AR, and I enjoy building pipelines that bring creative ideas to life. I thrive in collaborative environments and am driven by delivering cohesive, high-quality art across 3D, 2D, and UI work.

My experience spans 3D modeling, rigging, and texturing in Maya, Blender, and Houdini, along with 2D environment art and UI/UX design for USC Games projects. I strive to contribute to immersive worlds by integrating art pipelines into Unreal Engine and by communicating effectively between engineers and artists.

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Language

Spanish; Castilian
Intermediate
English
Advanced

Work Experience

2D Environment Artist at GoodMind Games (Cards of Heart)
September 30, 2024 - September 30, 2024
Contributed as a 2D artist for Cards of Heart, creating assets and environmental illustrations; helped establish cohesive visual language and asset scalability.
2D Environment Artist at USC Games (Egregore)
September 30, 2024 - September 30, 2024
Contributed as a 2D artist and created around 130 assets as well as environmental background illustrations. Illustrated the complete game map (~20,000 x 20,000 px). Developed an art pipeline to ensure cohesiveness of size, style, and color.
3D Environmental Artist at USC Games (Prism of You)
August 1, 2024 - November 14, 2025
Developing 3D environmental maps, assets, and props; compiling research for accuracy and ideation to ensure authentic visuals.
UI/UX Designer at Oopz-Oof, Zoomies Game
May 31, 2024 - May 31, 2024
Conceptualized character and animal designs and turnaround sheets for 3D modelers. Created UI/UX prototypes using Adobe InDesign and vector icons with Adobe Illustrator.
3D Artist, Rigging, Texturing at USC Games
May 31, 2024 - May 31, 2024
Developed 3D models, costume rigging, and texturing of character concepts using Maya. Built an efficient pipeline for 3D technical art, including rigging and animation cycles, to be integrated into Unreal Engine.
2D Environment Artist at USC Games (Alibi)
May 1, 2024 - November 14, 2025
Communicating between engineers and artists to improve efficiency and feasibility; developing an art bible as a style guide; illustrating backgrounds for various scenes.
Front Desk Worker at USC Housing
May 1, 2023 - May 1, 2023
Gained knowledge of front desk operations, including check-in/check-out procedures, switchboard operations, daily audits, and customer service protocols. Resolved customer complaints and escalated issues as needed.

Education

Bachelor of Art at University of Southern California
August 1, 2021 - May 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet