Available to hire
I’m an analytical and performance-driven IT engineer with hands-on experience developing scalable server-side architectures, optimizing distributed systems, and engineering high-fidelity applications across IT, gaming, and cloud environments.
I am committed to continuous learning, technical innovation, and applying my expertise to solve complex challenges and deliver measurable results, while improving security, reliability, and performance through collaborative teamwork and clear technical documentation.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Chinese
Advanced
Work Experience
IT Engineer at NGEN Technology
August 1, 2023 - November 16, 2025Administer enterprise infrastructure including Windows and Linux servers, VMware ESXi, Active Directory, Office 365, and endpoint systems to strengthen uptime and operational continuity; manage network architecture across LAN/WAN, DNS, and DHCP; deploy IP-based surveillance systems; oversee data backup, disaster recovery, and patch management across hybrid environments; diagnose and remediate hardware, software, and connectivity issues using ITIL practices and monitoring tools.
Back-End Developer (Intern) at Beijing DaSi Culture & Art Co., Ltd.
March 1, 2023 - March 1, 2023Built scalable server-side architectures and RESTful APIs using Java to support high-traffic applications; optimized cloud-based distributed systems through load balancing, resource allocation, and latency reduction; debugged complex issues, profiled performance, and designed reusable backend modules; structured agile workflows with PMs, QA, and developers; designed automated tests and integration pipelines to streamline delivery.
UE4 Game Developer (Intern) at Hero Games (HERO Entertainment Co., Ltd.)
August 1, 2022 - August 1, 2022Constructed and fine-tuned high-fidelity 3D environments in Unreal Engine 4 to improve rendering stability and asset streaming; crafted modular UI components and interactive gameplay using Blueprints and C++; implemented engine utilities and automated workflows to reduce iteration cycles; created visual effects and animation logic with Sequencer, Niagara, and Material Editor; documented pipelines to support maintenance and cross-team collaboration.
Education
Bachelor of Science in Computer Science at Colorado State University
July 1, 2017 - December 1, 2021Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Princeton today.