Hi, I’m Ke Wang, a passionate FX Artist and 3D Generalist with a strong foundation in cinematic simulation and visual storytelling. I’ve spent over five years crafting water, fire, smoke, and environmental effects for film, TV, and commercials, pushing Houdini (Solaris, USD) and Nuke tools to their creative limits. I’ve contributed to blockbuster-level ocean simulations for Ponniyin Selvan II and high-end campaigns for brands like L’Oréal and Apple Watch, always aiming to elevate storytelling through believable, emotionally resonant effects. I hold an MA in Digital Effects from Bournemouth University and bring a cross-cultural perspective from Eastern and Western studios. My mission is to combine technical precision with artistic vision, collaborating closely with departments across production to deliver compelling visuals. Currently based in London, I’m open to FX Artist and 3D Generalist opportunities and excited to explore AI-driven innovations in visual effects.…

Ke Wang

Hi, I’m Ke Wang, a passionate FX Artist and 3D Generalist with a strong foundation in cinematic simulation and visual storytelling. I’ve spent over five years crafting water, fire, smoke, and environmental effects for film, TV, and commercials, pushing Houdini (Solaris, USD) and Nuke tools to their creative limits. I’ve contributed to blockbuster-level ocean simulations for Ponniyin Selvan II and high-end campaigns for brands like L’Oréal and Apple Watch, always aiming to elevate storytelling through believable, emotionally resonant effects. I hold an MA in Digital Effects from Bournemouth University and bring a cross-cultural perspective from Eastern and Western studios. My mission is to combine technical precision with artistic vision, collaborating closely with departments across production to deliver compelling visuals. Currently based in London, I’m open to FX Artist and 3D Generalist opportunities and excited to explore AI-driven innovations in visual effects.…

Available to hire

Hi, I’m Ke Wang, a passionate FX Artist and 3D Generalist with a strong foundation in cinematic simulation and visual storytelling. I’ve spent over five years crafting water, fire, smoke, and environmental effects for film, TV, and commercials, pushing Houdini (Solaris, USD) and Nuke tools to their creative limits. I’ve contributed to blockbuster-level ocean simulations for Ponniyin Selvan II and high-end campaigns for brands like L’Oréal and Apple Watch, always aiming to elevate storytelling through believable, emotionally resonant effects.

I hold an MA in Digital Effects from Bournemouth University and bring a cross-cultural perspective from Eastern and Western studios. My mission is to combine technical precision with artistic vision, collaborating closely with departments across production to deliver compelling visuals. Currently based in London, I’m open to FX Artist and 3D Generalist opportunities and excited to explore AI-driven innovations in visual effects.

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Work Experience

AI Artist | AI Specialist & Advisor at Atlantic Studios
February 1, 2026 - Present
Visual AI specialist and advisor focusing on AI-driven effects, cross-pipeline integration (USD-based workflows), and strategic guidance for AI-enabled VFX production.
Manager at Din Tai Fung UK
June 1, 2025 - Present
Overseeing daily operations, ensuring exceptional food quality and service, training and leading staff, managing inventory and costs, and enhancing customer experiences. Committed to brand standards and operational efficiency.
3D Generalist at StudioB
June 1, 2025 - November 23, 2025
Joined as a 3D Generalist contributing to 3D assets and VFX pipelines.
FX Artist at Atlantic Productions
December 31, 2024 - December 31, 2024
Ocean splash and whitewater and foam simulations.
FX TD at Black Kite Studios
September 30, 2024 - September 30, 2024
Water FX for The New Apple Watch 10 advert; Massive ocean sim and small-scale slow motion water FX.
FX Artist at Axio
July 31, 2024 - July 31, 2024
L’Oréal Paris advert water drop sim; Cesium Fallout (The Burning City) pyro trail smoke and pyro fire sim.
FX Artist at Pixl Visual Effects
October 31, 2023 - October 31, 2023
Ocean water simulations for Ponniyin Selvan: II; Noah's Ark (water FX).
JUNIOR FX ARTIST at Misc Studios
July 31, 2023 - July 31, 2023
The Rig (OceanFX, large smoke, Env Fog and Dust FX); Nautilus (waterfalls and OceanFX); Bodies (Netflix series, Air explosions FX); COYOTE VS.ACME (pyro fire, vellum rope, smoke and RBD).
FX Artist at Pixl Visual Effects
July 1, 2022 - October 1, 2023
Water/splash and ocean FX; pyro trail smoke; air/explosions; contributed to Cesium Fallout and The Burning City projects, including small-scale water drops and large-scale ocean simulations. Also worked on Ponniyin Selvan II shots.
Trainee at Technicolor Creative Studios
December 31, 2021 - December 31, 2021
Trainee at Technicolor Creative Studios; FX-focused training.
FX Course Participant / Trainee at Academy @ Focus FX for VFX Course
December 16, 2021 - November 23, 2025
Academy FX for VFX course participation as part of professional development.
Junior FX Artist at Misc Studios
November 1, 2021 - July 1, 2023
Contributed to major sequences including The Rig (OceanFX with large smoke, environment fog and dust FX), Nautilus (waterfalls and OceanFX), Bodies (Netflix series, air explosions FX), and COYOTE VS. ACME (pyro fire, vellum rope, smoke and RBD).
Visual Effects Artist
October 31, 2019 - October 31, 2019
Early career as Visual Effects Artist in Changchun, China.

Education

MA in Digital Effects at Bournemouth University
January 1, 2020 - December 31, 2021
Bachelor's degree in Communication and Media Studies at Shandong University
January 1, 2006 - December 31, 2010
Master of Arts at Bournemouth University
January 1, 2020 - December 31, 2021
Bachelor's degree at Shandong University
January 1, 2006 - December 31, 2010

Qualifications

FX Course (Academy @ The Focus)
December 16, 2021 - November 23, 2025
FX for VFX Course
December 16, 2021 - July 1, 2026

Industry Experience

Media & Entertainment, Professional Services, Software & Internet