As a freelance Concept Artist, I collaborate with indie developers, creating a range of concepts that include characters, creatures, environments, and UIs. I enhance my skills by closely communicating with clients, and actively listening to their feedback to better realize their vision while delivering captivating designs.
Freelance Concept Artist professional profile: dedicated to environment design, driven by a lifelong passion for video games. The program began with essential studies in anatomy, perspective, color theory, and image composition. The next two years the course offered specialized lessons in 2D and 3D design, teaching how to integrate 3D into our workflow, culminating in the realization of environments, props, characters, and creatures. To simulate a real-world application, I collaborated with other students on team projects with the final goal of developing a game, which enhanced my communication, problem-solving, and teamwork skills. This experience thoroughly prepared me for a professional role in concept art within the video game industry.
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