I'm Danny Tran, a Software Engineer who thrives on building scalable back-end systems and automating complex workflows in hybrid cloud environments. I enjoy turning manual, repetitive tasks into reliable automated processes that improve resilience and speed. In my recent role at Blizzard Entertainment, I combined engineering rigor with cross-team collaboration to reduce incident resolution times and streamline deployments during peak release windows.

Danny Tran

I'm Danny Tran, a Software Engineer who thrives on building scalable back-end systems and automating complex workflows in hybrid cloud environments. I enjoy turning manual, repetitive tasks into reliable automated processes that improve resilience and speed. In my recent role at Blizzard Entertainment, I combined engineering rigor with cross-team collaboration to reduce incident resolution times and streamline deployments during peak release windows.

Available to hire

I’m Danny Tran, a Software Engineer who thrives on building scalable back-end systems and automating complex workflows in hybrid cloud environments. I enjoy turning manual, repetitive tasks into reliable automated processes that improve resilience and speed.

In my recent role at Blizzard Entertainment, I combined engineering rigor with cross-team collaboration to reduce incident resolution times and streamline deployments during peak release windows.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Javanese
Advanced

Work Experience

Associate Operations Engineer at Blizzard Entertainment
February 1, 2022 - Present
Led automation initiatives including SSL certificate expiration monitoring via Jira ScriptRunner (Groovy) with BigPanda integration, reducing manual intervention by 90% and saving 300+ hours per year. Built a 40+ service health status page (Python, SQL Server, Vue.js) lowering incident stakeholder resolution time by 35%. Directed incident response, automating validation/runbooks and on-call playbooks to drop median MTTR from 48 to 22 minutes. Improved onboarding docs/processes to enable automation and shorten ramp-up by 40%. Coordinated deployments with Diablo 4 teams during high-traffic releases.
Full-Stack Web Developer at Worldcraft Logistics
September 1, 2019 - December 1, 2020
Rebuilt company website from WordPress to a custom PHP/HTML/CSS/JS stack, improving speed, scalability, and maintainability. Implemented an automated warehouse tracking system with in/out scanning, boosting data accuracy by 30% and eliminating paper-based processes. Built a real-time shipment dashboard with multi-user back-end editing support, integrating MySQL to support digital operations.

Education

Bachelor of Science in Mathematics, Computer Science at University of California, San Diego
January 11, 2030 - December 1, 2025

Qualifications

AI for Everyone
January 11, 2030 - December 1, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services