I’m a post-production specialist with 12+ years in editing and VFX across features, commercials, and immersive formats. I bring deep technical expertise in complex compositing, 3D integration, and audio design. I’ve solved novel production challenges—from cutting features for streaming platforms to pioneering immersive content workflows. I thrive with bleeding-edge technology while delivering on traditional timelines and budgets.

Nir Netzer

I’m a post-production specialist with 12+ years in editing and VFX across features, commercials, and immersive formats. I bring deep technical expertise in complex compositing, 3D integration, and audio design. I’ve solved novel production challenges—from cutting features for streaming platforms to pioneering immersive content workflows. I thrive with bleeding-edge technology while delivering on traditional timelines and budgets.

Available to hire

I’m a post-production specialist with 12+ years in editing and VFX across features, commercials, and immersive formats. I bring deep technical expertise in complex compositing, 3D integration, and audio design.

I’ve solved novel production challenges—from cutting features for streaming platforms to pioneering immersive content workflows. I thrive with bleeding-edge technology while delivering on traditional timelines and budgets.

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Language

English
Fluent
Spanish; Castilian
Intermediate
Hebrew (modern)
Fluent

Work Experience

Video Editor & VFX Artist at Freelance
January 1, 2012 - Present
Selected clients include A&E Networks, Vanity Fair, DreamworksTV, Goop, Wired Magazine, Oxygen Network, CreatorUp, Langley Productions (COPS). Edited feature films for streaming on Tubi, Peacock, and Crackle+. Provided VFX, rotoscoping, camera tracking, and 3D integration; performed color correction, audio post-production, and asset management. Edited web content and celebrity-driven shorts; managed editorial workflow and delivery for varied platforms.
Director of Immersive Content & Advanced Post-Production at MakingXR
March 1, 2017 - August 31, 2023
Directed complex technical productions with budgets of $50K-$250K, leading 3D integration, spatial workflows, and novel post-production pipelines. Projects achieved 5M+ views; oversaw camera tracking, CGI integration, and spatial audio design; built 3D environments and integrated CGI with live-action, transferable to Unreal Engine and LED-wall production. Oculus Launchpad 2018 graduate.
Writer/Producer/Editor at 2CLOSE
January 1, 2024 - Present
Self-funded contemporary dramedy currently in post-production; managing complete post-production pipeline from dailies through final deliverables. Prior features have streamed on Tubi, Peacock, and Crackle+.

Education

Add your educational history here.

Qualifications

Oculus Launchpad 2018 Graduate
January 1, 2018 - December 2, 2025

Industry Experience

Media & Entertainment, Software & Internet