I’m Sergi Iranzo, a Creative Operations Leader with extensive experience shaping production pipelines across gaming, film, and corporate domains. I translate bold creative visions into scalable systems, bridging design, product, and marketing to deliver high-quality work on time and within budget. I thrive in cross-functional environments, leading teams and coordinating stakeholders to align creative outputs with business goals. I build robust processes, pipelines, and partnerships that fuel growth, while keeping an eye on quality, timelines, and impact.

Sergi Iranzo

I’m Sergi Iranzo, a Creative Operations Leader with extensive experience shaping production pipelines across gaming, film, and corporate domains. I translate bold creative visions into scalable systems, bridging design, product, and marketing to deliver high-quality work on time and within budget. I thrive in cross-functional environments, leading teams and coordinating stakeholders to align creative outputs with business goals. I build robust processes, pipelines, and partnerships that fuel growth, while keeping an eye on quality, timelines, and impact.

Available to hire

I’m Sergi Iranzo, a Creative Operations Leader with extensive experience shaping production pipelines across gaming, film, and corporate domains. I translate bold creative visions into scalable systems, bridging design, product, and marketing to deliver high-quality work on time and within budget.

I thrive in cross-functional environments, leading teams and coordinating stakeholders to align creative outputs with business goals. I build robust processes, pipelines, and partnerships that fuel growth, while keeping an eye on quality, timelines, and impact.

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Language

English
Fluent

Work Experience

Partner / Lead Creative & Head of Product at Travelario
July 1, 2022 - Present
Over saw product strategy and operations, including investor reporting, financial tracking, and operational decision-making to align creative efforts with strategic business objectives.
Creative Director / Co-founder at Chroma
September 1, 2021 - Present
Led the creative vision of the venture and managed project planning, workflow optimization, and deliverables across design, product, and marketing teams, consistently achieving 75%+ milestone delivery.
Expert / Lead Concept Designer (Promoted from Senior Concept Designer) at Ubisoft
May 1, 2021 - June 1, 2025
Led cross-functional production planning for AAA game titles including Far Cry 6, Far Cry 8, Skull And Bones, Splinter Cell, and Star Wars Outlaws; coordinated sprints, timelines, and pipelines across internal teams and external studios to ensure high-quality, on-time delivery.
Concept Artist at Mighty Canvas
September 1, 2019 - March 1, 2023
Introduced workflow improvements that shortened delivery times and improved client satisfaction.
Concept Designer at Motion Logic
January 1, 2020 - July 1, 2021
Supported major film and gaming projects; developed UI/UX concepts for interactive products; collaborated with production leads to refined design pipelines.
Creative Director at Sailfin Productions
December 1, 2017 - July 1, 2021
Directed video production and advertising campaigns for clients including TD, Honda, and Canadian Tire; coordinated production teams to ensure creative alignment with timelines and budget.
Creative Designer at Forrec
April 1, 2017 - September 1, 2018
Contributed to themed architectural and public space projects for Nickelodeon, DreamWorks, Universal Studios and others; supported project managers and architects in pitch development and design execution.
Partner / Lead Creative & Head of Product at Travelrio
July 1, 2022 - Present
Oversee product strategy and operations, including investor reporting, financial tracking, and operational decision-making to align creative efforts with strategic business objectives. Directed the creative vision of the venture and managed project planning, workflow optimization, and deliverables across design, product, and marketing teams, consistently achieving 75%+ milestone delivery. Coordinated with internal and external stakeholders and vendors to ensure brand consistency, smooth execution of pre-launch campaigns, and cross-team efficiency through established workflows and KPIs. Oversee production scheduling, vendor coordination, and team workflows to maximize efficiency and ensure timely delivery of projects.
Partner / Lead Creative & Head of Product at Travelrio
July 1, 2020 - Present
Oversaw product strategy and operations, investor reporting, financial tracking, and operational decision-making to align creative efforts with strategic business objectives. Directed the creative vision of the venture and managed project planning, workflow optimization, and deliverables across design, product, and marketing teams, consistently achieving 75% milestone delivery. Coordinated with internal and external stakeholders and vendors to ensure brand consistency and smooth execution of pre-launch campaigns and cross-team efficiency through established workflows and KPIs.
Expert / Lead Concept Designer at Ubisoft
May 1, 2021 - June 1, 2025
Led cross-functional production planning for AAA game titles including Far Cry 6, Far Cry 8, Skull And Bones, Splinter Cell, and Star Wars Outlaws; coordinated sprints, timelines, and pipelines across internal teams and external studios to ensure high-quality, on-time delivery.
Co-Founder / Creative Director at Chroma
September 1, 2021 - Present
Led cross-functional product planning and created the creative vision; co-founded the company and built processes for efficient collaboration across design, product, and marketing teams.
Lead Concept Designer (Promoted from Senior Concept Designer) at Ubisoft, Toronto
May 1, 2021 - June 1, 2025
Led cross-functional production planning for AAA titles including Far Cry 6, Far Cry 8, Skull and Bones, Splinter Cell, and Star Wars Outlaws, coordinating sprints, timelines, and pipelines across internal teams and external studios to ensure high-quality, on-time delivery. Facilitated resource management, workflow optimization, and coordination with external studios and talent to ensure efficient delivery of high-quality assets, adherence to best practices, and compliance with legal frameworks. Developed and tested pipelines and workflows to optimize internal and external collaboration. Mentored junior and mid-level designers; developed onboarding and internship programs to cultivate talent and align creative vision across departments.
Expert / Lead Concept Designer at Ubisoft, Toronto
May 1, 2021 - June 1, 2025
Lead cross-functional production planning for AAA game titles, coordinate schedules, and ensure high-quality, on-time delivery across internal and external teams. Implemented processes to improve collaboration, asset delivery, and compliance with legal and brand standards.
Expert / Lead Concept Designer (Promoted from Senior Concept Designer) at Ubisoft, Toronto
May 1, 2021 - June 30, 2025
Led cross-functional production planning for AAA game titles including Far Cry 6, Far Cry 8, Skull And Bones, Splinter Cell, and Star Wars Outlaws, coordinating sprints, timelines, and pipelines across internal teams and external studios to ensure high-quality, on-time delivery.
Partner / Lead Creative & Head of Product at Travelario
July 1, 2020 - Present
Over saw product strategy and operations, investor reporting, financial tracking, and operational decision-making to align creative efforts with strategic business objectives. Directed creative vision and managed project planning, workflow optimization, and deliverables across design, product, and marketing teams, achieving 75%+ milestone delivery. Coordinated with internal and external stakeholders and vendors to ensure brand consistency and efficient pre-launch campaigns and cross-team collaboration.
Head of Product & Creative Ops / Partner at Travelario
July 1, 2022 - Present
Led product operations, investor reporting, financial tracking, and operational decisions to align creative work with business goals.
Director of Creative Operations / Co-founder at Chroma
September 20, 2021 - Present
Directed project management and creative operations for high-profile clients; aligned creative vision with client expectations, budgets, and long-term business strategies across gaming, film, architecture, and corporate sectors including EA, 2K, Marvel, GM, Volkswagen, and others.
Concept Designer at Ubisoft
September 1, 2019 - March 1, 2023
Led visual development and production planning for AAA game titles, including Far Cry 6, Far Cry 8, Splinter Cell, Skull & Bones, coordinating sprints, timelines, and pipelines across internal teams and external studios to ensure high-quality, on-time delivery.
Concept Designer at Ubisoft
January 1, 2019 - January 1, 2023
Led visual development initiatives for client titles, collaborating with art directors to create pipelines and improve production efficiency across projects.
Head of Product & Creative Ops / Partner at Travel Rio
July 1, 2022 - Present
Lead production and creative operations, investor reporting, financial tracking, and operational decisions to align creative work with business goals. Directed creative direction and managed project planning, workflows, and deliverables across design, product, and marketing teams, consistently meeting milestones. Coordinated internal teams, external vendors, and stakeholders to maintain brand consistency and execute pre-launch campaigns using KPIs to improve team efficiency.
Director of Creative Operations / Co-founder at Chroma
September 1, 2020 - Present
Led project management and creative operations for high-profile clients; aligned creative vision with client expectations, budgets, and long-term business strategies across gaming, film, architecture, and corporate sectors including EA, 2K, Marvel, NetEase, Government of Canada, Volkswagen, TIFF, Paramount, Mattel.

Education

Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - January 20, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - January 20, 2026
Bachelor of Science & Technology at Barcelona, Spain
January 11, 2030 - January 20, 2026
Leadership & Communication (audit) at Harvard, edX
January 11, 2030 - January 20, 2026
Corporate Finance (audit) at Columbia University, edX
January 11, 2030 - January 20, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - January 20, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - January 20, 2026
Bachelorate at Bon Salvador Barcelona, Spain
January 11, 2030 - January 20, 2026
Leadership & Communications (audit) at Harvard edX
January 11, 2030 - January 20, 2026
Corporate Finance (audit) at Columbia University edX
January 11, 2030 - January 20, 2026
Project Management & Business Analysis at IIBA / PMI Certifications
January 11, 2030 - January 20, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - January 29, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - January 29, 2026
Baccalaureate at Bon Salvador Barcelona, Spain
January 11, 2030 - January 29, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - January 29, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - January 29, 2026
Bachelor's Degree at Bon Salvador Barcelona, Spain
January 11, 2030 - January 29, 2026
Leadership & Communication (Audit) at HarvardX
January 11, 2030 - January 29, 2026
Corporate Finance (Audit) at Columbia University
January 11, 2030 - January 29, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - February 6, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - February 6, 2026
Baccalaureate at Bon Salvador, Barcelona, Spain
January 11, 2030 - February 6, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - February 11, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - February 11, 2026
Baccalaureate at Barcelona, Spain
January 11, 2030 - February 11, 2026
Leadership & Communication at Harvard University (edX)
January 11, 2030 - February 11, 2026
Corporate Finance at Columbia University (edX)
January 11, 2030 - February 11, 2026
IIBA / PMI Certifications — Project Management & Business Analysis at IIBA / PMI
January 11, 2030 - February 11, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - February 11, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - February 11, 2026
Baccalaureate at Bon Salvador Barcelona, Spain
January 11, 2030 - February 11, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - February 11, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - February 11, 2026
Baccalaureate in Art & Design at Barcelona, Spain
January 11, 2030 - February 11, 2026
Degree in Design for Media and Entertainment at MTM College, Toronto
January 11, 2030 - February 11, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - February 11, 2026
Baccalaureate at Bon Salvador Barcelona, Spain
January 11, 2030 - February 11, 2026
Leadership & Communications (edX) - Harvard at Harvard University
January 11, 2030 - February 11, 2026
Corporate Finance (edX) - Columbia University at Columbia University
January 11, 2030 - February 11, 2026
Master of Business Administration at University of London (Queen Mary & UCL)
January 11, 2030 - January 1, 2026
Chartered Manager (CMgr) at Chartered Management Institute (CMI)
January 11, 2030 - March 10, 2026
Undergraduate at MTM College, Toronto
January 11, 2030 - March 10, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - March 10, 2026
Baccalaureate at Bon Salvador, Barcelona, Spain
January 11, 2030 - March 10, 2026
Project Management & Business Analysis at IIBA / PMI
January 11, 2030 - March 10, 2026
Corporate Finance at Columbia University (edX)
January 11, 2030 - March 10, 2026
Leadership & Communication at Harvard University (edX)
January 11, 2030 - March 10, 2026
Master in Business Administration at University of London (Queen Mary & UCL)
January 11, 2030 - January 1, 2026
BTEC Extended Diploma in Art & Design at NCD Durham, England
January 11, 2030 - March 10, 2026
Baccalaureate at Bon Salvador Barcelona, Spain
January 11, 2030 - March 10, 2026
Leadership & Communications at Harvard University (edX)
January 11, 2030 - March 10, 2026
Project Management & Business Analysis at IIBA / PMI
January 11, 2030 - March 10, 2026
Corporate Finance at Columbia University (edX)
January 11, 2030 - March 10, 2026

Qualifications

IIBA / PMI Certifications — Project Management & Business Analysis
January 11, 2030 - January 20, 2026
IIBA / PMI Certifications — Project Management & Business Analysis
January 11, 2030 - January 20, 2026
Leadership & Communication (audit)
January 11, 2030 - January 20, 2026
Corporate Finance (audit)
January 11, 2030 - January 20, 2026
Project Management & Business Analysis
January 11, 2030 - January 20, 2026
Leadership & Communication (audit)
January 11, 2030 - January 29, 2026
Corporate Finance (audit)
January 11, 2030 - January 29, 2026
Project Management & Business Analysis (IIBA/PMI certificates)
January 11, 2030 - January 29, 2026
Leadership & Communication (Audit)
January 11, 2030 - January 29, 2026
Corporate Finance (Audit)
January 11, 2030 - January 29, 2026
Leadership & Communication (Harvard edX, Audit)
January 11, 2030 - February 6, 2026
Corporate Finance (Columbia University, Audit)
January 11, 2030 - February 6, 2026
Project Management & Business Analysis Certifications (IIBA / PMI)
January 11, 2030 - February 6, 2026
Degree in Design for Media and Entertainment
January 11, 2030 - February 11, 2026
BTEC Extended Diploma in Art & Design
January 11, 2030 - February 11, 2026
Baccalaureate
January 11, 2030 - February 11, 2026
Leadership & Communication
January 11, 2030 - February 11, 2026
Leadership & Communication (Audit)
January 11, 2030 - February 11, 2026
Corporate Finance (Audit)
January 11, 2030 - February 11, 2026
Project Management & Business Analysis
January 11, 2030 - February 11, 2026
Leadership & Communication (audit)
January 11, 2030 - February 11, 2026
Corporate Finance (audit)
January 11, 2030 - February 11, 2026
Project Management & Business Analysis (IIBA / PMI Certifications)
January 11, 2030 - February 11, 2026
IIBA / PMI Certificate - Project Management & Business Analysis
January 11, 2030 - February 11, 2026
Leadership & Communications (edX) - Harvard
January 11, 2030 - February 11, 2026
Corporate Finance (edX) - Columbia University
January 11, 2030 - February 11, 2026
IIBA / PMI Certificate - Project Management & Business Analysis
January 11, 2030 - February 11, 2026
PMI/IIBA Project Management & Business Analysis Certification
January 11, 2030 - March 10, 2026
Chartered Manager (CMgr)
January 11, 2030 - March 10, 2026
Corporate Finance
January 11, 2030 - March 10, 2026
Leadership & Communication
January 11, 2030 - March 10, 2026
Project Management & Business Analysis
January 11, 2030 - March 10, 2026
Harvard Leadership & Communications
January 11, 2030 - March 10, 2026
Corporate Finance
January 11, 2030 - March 10, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services, Telecommunications, Education, Other