Language
Ukrainian
Fluent
English
Fluent
Work Experience
Software Engineer at NektOmega
October 1, 2013 - December 1, 2019Developed multi-threaded client/server systems using TCP/IP and UDP; built communication with external devices; debugging and optimization in Visual Studio, C++, Qt.
Software Engineer at Fractured Byte
August 1, 2021 - August 1, 2022Worked on C++ tools and engine-side systems; debugging and optimization.
Game Developer at Indie Games Startup LLC
May 1, 2025 - PresentImplemented game play systems for main character; worked on AI behavior; performance optimization and debugging in Unreal Engine 5, BluePrints, Visual Studio, C++.
Education
Master's degree in Software for automated systems at Kharkiv National Aerospace University
September 1, 2002 - May 1, 2008Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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