About Me I’m a Product & UX Designer specializing in music apps, interactive experiences, and gamification mechanics for artists, labels, streaming platforms, and music‑tech startups. I help creators and companies design engaging, fun, and memorable digital experiences that boost artist visibility and strengthen fan engagement. I’m the creator of Tube’NPlay, a gamified music discovery concept that turns music exploration into an interactive game. I combine UX, UI, product thinking, prototyping, SEO, and technical understanding to deliver modern, fast, and user‑centered interfaces. My approach: 🎧 turn music into an experience 🎮 use gamification to drive engagement 📈 build addictive, frictionless user journeys 🚀 help artists and startups stand out in a crowded market Available for: music app design gamification & engagement systems UX/UI mobile-first interactive prototypes redesigns & optimization music‑tech, streaming, and entertainment projects

Stephane Sampah

About Me I’m a Product & UX Designer specializing in music apps, interactive experiences, and gamification mechanics for artists, labels, streaming platforms, and music‑tech startups. I help creators and companies design engaging, fun, and memorable digital experiences that boost artist visibility and strengthen fan engagement. I’m the creator of Tube’NPlay, a gamified music discovery concept that turns music exploration into an interactive game. I combine UX, UI, product thinking, prototyping, SEO, and technical understanding to deliver modern, fast, and user‑centered interfaces. My approach: 🎧 turn music into an experience 🎮 use gamification to drive engagement 📈 build addictive, frictionless user journeys 🚀 help artists and startups stand out in a crowded market Available for: music app design gamification & engagement systems UX/UI mobile-first interactive prototypes redesigns & optimization music‑tech, streaming, and entertainment projects

Available to hire

About Me
I’m a Product & UX Designer specializing in music apps, interactive experiences, and gamification mechanics for artists, labels, streaming platforms, and music‑tech startups.

I help creators and companies design engaging, fun, and memorable digital experiences that boost artist visibility and strengthen fan engagement.

I’m the creator of Tube’NPlay, a gamified music discovery concept that turns music exploration into an interactive game.
I combine UX, UI, product thinking, prototyping, SEO, and technical understanding to deliver modern, fast, and user‑centered interfaces.

My approach:
🎧 turn music into an experience
🎮 use gamification to drive engagement
📈 build addictive, frictionless user journeys
🚀 help artists and startups stand out in a crowded market

Available for:

music app design

gamification & engagement systems

UX/UI mobile-first

interactive prototypes

redesigns & optimization

music‑tech, streaming, and entertainment projects

See more

Experience Level

Expert
Expert

Language

French
Fluent
English
Advanced

Work Experience

Product & UX Designer – Freelance (Music-Tech & Web) at Self-employed / Freelance
July 1, 2024 - Present
Designed interactive experiences for music apps and creative digital products UX/UI mobile-first, user flows, wireframes, prototypes Gamification systems: scoring, challenges, engagement loops UX/UI & SEO optimization for existing websites Collaboration with developers and product teams Continuous improvement of user journeys and engagement
Senior Digital Customer Advisor at sage
January 1, 2011 - January 1, 2024
Collaborated with product, development, and support teams to improve digital experiences Analyzed user needs and translated them into actionable improvements Contributed to UX/UI enhancements, onboarding flows, and customer journey optimization Managed feedback loops, feature requests, and workflow improvements Strengthened product adoption, retention, and user satisfaction Provided clear communication across cross‑functional teams
Web Marketing Project Manager at Coalix
January 1, 2009 - January 1, 2010
Managed web projects from brief to delivery Coordinated designers, developers, and clients Worked on UX, content strategy, SEO, and site structure Delivered websites, landing pages, and digital campaigns Improved user experience and site performance

Education

Bachelor's degree at Le Wagon
January 20, 2025 - April 1, 2025

Qualifications

Le Wagon Web Development Bootcamp
January 11, 2030 - January 7, 2026
Bachelor's Degree in Computer Programming
September 11, 2016 - June 4, 2017

Industry Experience

Software & Internet, Professional Services, Media & Entertainment
    paper Tube’NPlay – Music Discovery Game (Concept & Prototype)

    Full concept creation

    UX/UI, flows, wireframes, game mechanics

    Gamification: scoring, challenges, progression

    Goal: increase artist visibility through a fun, addictive experience

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