Available to hire
Hi, I’m Hengyu Zhou, a 2D animator and illustrator currently pursuing a Bachelor of Science in Art and Entertainment Technology at The University of Texas at Austin. I love crafting character animations, backgrounds, and promotional art for student films and indie games, and I thrive in collaborative environments where feedback fuels growth.
I’m proficient with Procreate, FlipaClip, After Effects, Animate, Photoshop, Illustrator, and Ableton, and I’m eager to contribute to creative teams in media and entertainment, blending technical skill with storytelling to bring ideas to life.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Chinese
Fluent
Work Experience
2D Animator at GO AWAY (Student Film)
November 1, 2025 - January 1, 2026Partnered with a team of 7 animators, produced 2 shots. Developed character animations and revised them based on the director’s feedback.
Illustrator at American International School of Guangzhou
September 1, 2023 - June 1, 2025Illustrated 4 stage backgrounds for 2 theater productions. Designed T-shirts and X-stand posters.
Character Designer at 37 Interactive Entertainment
March 1, 2023 - April 1, 2023Collaborated with the game design department on cultural character design. Refined costume and weapon choices.
Student Member at Animator’s Club, ATX, Texas
August 1, 2025 - PresentEngaged with guest speakers during weekly meetings. Communicated with other student animators during workshops.
A/V Team Recordist at Austin Film Festival (ATX)
October 1, 2025 - November 1, 2025Worked with Zoom recorder and multi-track recorder. Helped with the setup and teardown of multiple panel meetings.
Coordinator at Art Club, Guangzhou, China
August 1, 2024 - June 1, 2025Organized weekly meetings and planned art lessons. Managed art-related community services (2 theater backdrop painting, 2 collaborative murals).
Character Designer at Interactive Entertainment
March 1, 2023 - April 1, 2023Collaborated with the game design department on cultural character design. Refined costume and weapon choices.
Education
Bachelor of Science, Art and Entertainment Technology at The University of Texas at Austin
January 11, 2030 - June 1, 2029Bachelor of Science in Art and Entertainment Technology at The University of Texas at Austin
January 11, 2030 - June 1, 2029Qualifications
Certificate in Programming and Computation
January 11, 2030 - January 12, 2026Certificate in Programming and Computation
January 11, 2030 - January 12, 2026Certificate in Programming and Computation
January 11, 2030 - January 12, 2026Industry Experience
Media & Entertainment, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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